Das Boot: German U-Boat Simulation
Published: February 1, 2009 - Last update: June 28, 2011 - 1306 downloads
- Alt name
- Das Boot is Missing
- Year
- 1990
- Genre
- Simulation
- Theme
- Historical Battle (specific/exact), Naval, Real-Time
- Publisher
- Three-Sixty Pacific, Inc.
- Developer
- Artech Digital Entertainment, Ltd.
7 votes
420 KiB
Description of Das Boot: German U-Boat Simulation
Artech Digital Entertainment, Ltd. gave birth to Das Boot: German U-Boat Simulation (also known as Das Boot is Missing) in 1990, with the help of Three-Sixty Pacific, Inc. as publisher. Cool simulation game, the player evolve in a real-time, naval, historical battle (specific/exact) theme with a perspective.
A quirky action-oriented sub simulation that's disappointing given Three-Sixty's expertise in realistic wargames and reputation established with Harpoon. Although Three-Sixty obviously tries to imbue the game with realism, the game comes across as an arcade/wargame hybrid that can't decide which kind of game it wants to be. Bright VGA graphics and lots of gameplay options, including some inventive scenarios, help elevate the game somewhat.
Review by HOTUD
KEYBOARD COMMANDS
P Will pause the game.
+ - Keys work to change the speed control of your U-Boat.
(- slows downs the engine speed, + increase engine speed)
TAB Torpedo's eye view from the last torpedo fired (only
available when not in "Realistic" mode) while held down.
S For increased speed, toggles the 3D Sub On/Off when at the
Anti-Aircraft guns or the Deck Gun.
CURSOR keys Change direction of your U-boat.
The following keystrokes are to be used with the key;
B Gives report by radar detection.
C Reports course in degrees.
D Damage reports.
S Turns U-Boat into view of targets.
G Turns digitized graphics ON/OFF.
H Hydrophone report.
I 1st officer identifies locations.
K Reports U-Boat speed in knots.
T Sets torpedoes
O Radar detection.
P Adjusts U-Boat for periscope view.
R Radio reports.
S Adjusts U-Boat for periscope depth.
V Turns volume ON/OFF
W Reports location of waypoints. (if any are selected...)
1 1/3 foward power
2 2/3 forward power
3 Full ahead engines.
4 Reverse engines.
5 Stop all engines.
6 Normal time flow.
7 Double time flow.
8 Tripple time flow.
9 Quad time flow.
Thanks to oldgames.sk
Captures and Snapshots
Screenshots used with permission from MobyGames.com
Comments and reviews
Forty-Two added this comment :
Nice game, good graphcs considering the era. Unfortuneately, there is little to no documentation left. Figuring out the keyboard stuff is impossible.
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admin added this comment :
Added the keyword commands, enjoy !