Mega Lo Mania
DOS - 1992
Also available on: Amiga
Description of Mega Lo Mania
A wacky Populous clone that is fun for a short while before degenerating into mediocrity, Mega Lo Mania lets you lead a primitive tribe through the evolution of mankind, conquering neighboring islands in the process. The premise is evidently inspired by Populous: as one of four gods, your goal is to lead your people to conquer the entire map. You do this by ordering your followers to develop weapons, and send them out to try to destroy the enemy's fortifications. A novel idea that Mega Lo Mania introduces to the mold is that the game is split up into "epochs," each of which is split into three islands. As you progress through the game, so does the time scale and corresponding human evolution. Hence, catapults and swords give way jet planes, nukes and eventually U.F.Os. The game is simple at first: you just need to design the weapons to use them. But as you progress, you need to mine the raw materials needed to manufacture the weapons, use factories to manufacture the weapons, or even use a lab which is needed to design complicated weapons. You can also form alliances with your opponents, but these are only temporary reliefs because you must destroy everyone to win a level. With funny opponents who are parodies of real-life leaders, charming graphics and sound, and simple yet addictive gameplay, Mega Lo Mania is a good "light" strategy game that is perfect for those who are new to the genre. Strategy veterans, however, should scoff at the game's weak AI and look elsewhere for their fill.
Review By HOTUD
Comments and reviews
Teardrop 2016-06-24 0 point
I believe we really need a manual/guide on this. I am having troubles getting the game to start. Also, I am not hearing any sounds.
For Reference, I am using D-Fend Reloaded to run DOS-based games.
Tom B 2016-02-23 2 points Amiga version
How do you get it to work on the Play option? It just takes me to a screen with options for sound players and keyboard etc but whatever I press or click with mouse it doesn't move on to the game?
Hardcore8uk 2016-01-16 -1 point DOS version
LULZ if the pc graphics were in EGA then why are they showing 256 colour pictures above?,
And I don't believe the sound samples were less than any other version, you probably never knew how to install your soundblaster drivers to get the sound working, a common mistake made by NOOBS,
Only men could work a pc, Atari/Amiga were for kids lol
Big Nuts 2015-07-09 1 point DOS version
This games should be remade on the PC it was brilliant, I used to play it until early hours in the morning.
I was that addicted it nearly cost me my marriage.
Gary Cook 2015-04-13 2 points DOS version
This game was genius. I played this and flunked all my GCSE's literally. But learned more. =)
Lulz 2014-06-04 2 points DOS version
Ah! This game is probably one of the most stark examples of how inferior PC versions of Amiga games were circa 1988-93. The Amiga version was fantastic with its myriad of voice FX and SFX. The PC version had none of this charm. The voices were there but they were sampled at barely 0.1kHz and sounded like they were saying "kjfdkb£*&$hkFJ&(*(&*"
If I remember right this game didnt even use VGA PC graphics, it still had just EGA..... which were AWFUL compared to the Amiga's 320x300x32 colour mode.
Avoid this PC version, get an Amiga emulator and play the Amiga version instead!
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