Shuttle: The Space Flight Simulator
Published: February 1, 2009 - Last update: December 29, 2011 - 2246 downloads
- Year
- 1992
- Genre
- Simulation
- Theme
- Flight
- Publisher
- Virgin Games, Inc.
- Developer
- Vektor Grafix Ltd
- Perspective
- 1st-Person
7 votes
915 KiB
Description of Shuttle: The Space Flight Simulator
In 1992, Virgin Games, Inc. publishes Shuttle: The Space Flight Simulator, a flight game for the DOS system. Offering simulation genre, it is now an abandonware.
Shuttle is a vastly underrated and undersold simulation, probably because it is a "hard" SCI-FI game with a steep learning curve. This is the perfect game for would-be astronauts. It’s a very realistic (and the only decent) simulation of the Space Shuttle. This one should not be approached by casual gamers, as this game is rock-hard. The flight model (well at least the atmospheric one) is very good, and it the glide test, the shuttle really handles like the enormous winged brick it is. I can’t really comment on much of this game as I haven’t been able to do everything it offers, but I can tell you what you’ll have all the initial flight test of the shuttle, as well as a plethora of mission to accomplish. Avionics are very detailed, and you should get a proper manual to get to use this game effectively. The manual accurately describes the launch and mission procedures, and unless you happen to work on the space shuttle program, you’ll very likely need it. Graphics are very good for the time, sporting good old polygons in VGA resolution. Sound is somewhat limited, but decent. This is a great game that has never really had a sequel (Microsoft Space Simulator lost itself in space), but one really needs to persist with it. Definitively recommended.
Review by HOTUD
Captures and Snapshots
Screenshots used with permission from MobyGames.com
Comments and reviews
Eric Blatchford added this comment :
This was boring 20 years ago on the Amiga and is still Incredibly dull today. Good only for re-enacting Disasters!!!
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OM added this comment :
...Like BARIS, this one was required if you were serious about space, especially the Shuttle. Quite a number of Astronauts owned copies of this one, and gave it high marks for realism and complexity. Sally Ride, Bob Crippen, Hoot Gibson, Steve Hawley and Hank Hartsfield were among those who spoke positively about the sim, and also noted that it was popular among the flight controllers in the MCC. Some of the SIMSUPs actually used the sim to test ideas for failure modes to throw at the crews during actual Shuttle simulator training.
...It does have one hell of a steep learning curve, and the manual is a must if you can find it online. Don't be surprised if you crash into the 747 a few dozen times during the ALT scenario, but don't be discouraged either.