Download Super League Manager (Amiga)

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Super League Manager

Amiga - 1995

Year
Platform
Amiga
Released in
United Kingdom
Genre
Sports, Strategy
Theme
Managerial, Soccer / Football (European)
Publisher
Audiogenic Software Ltd.
Developer
Audiogenic Software Ltd.
Perspective
Side view
0 / 5 - 0 vote

Description of Super League Manager Amiga

Offering strategy, sports in a world of managerial, soccer / football (european), Super League Manager is an abandonware developed by Audiogenic Software Ltd. and published by Audiogenic Software Ltd.. Released in 1995, you wander around in a side view perspective.

This game has no in game-capture, if you download it, you could maybe send us some screenshots?

Comments and reviews

Zarko 2016-02-14 0 point

The game was great. Cant get the disk images to work though. What program should work?

Andy 2016-01-29 1 point

My Claim to Lame - I was officially the first kid in the world to finish this game. I received a certificate from Audiogenic and a harsh lesson on the appropriate number of consecutive hours one should dedicate to finishing a game. Bought the game on a Friday and played the game 20+ hours straight through. Upon completion of the game it displayed a phone number which I assumed you were to use in-game (phone in office mode), but it didn't do anything. I ended up calling the number from my house and was pleasantly surprised that it went through, but disappointed to just get an answering machine at Audiogenic. Figured I would have been the 10000th caller anyway. I left a message stating that I had finished the game and that it probably should have been more difficult based on the cost. 2-3 weeks roll by and my parents received a call from Audiogenic related to my call. Long story short is that the PM on the phone asked me how I was to complete the game so quickly. I told him I just played through the night in my room and finished later on the Saturday. He explained that the phone number they had set up to receive calls had only been checked in the last few days because that's the length of time it should have taken to finish that game. This was all based on the healthy number of hours to play per day for the targeted audience (kids). Anyway, I received a letter of congratulations and an empty offer to test games for them in the future. I held onto that piece of paper for a very long time believing it was better than any qualification I might receive. 20+ years later I'm a Software Engineer still playing EVO etc... and currently searching for Anco's Player Manager + Amiga Emulator. Sigh, some things never change.

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Amiga version

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