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Xiphos

DOS - 1990

Also available on: Amiga - Atari ST

Year 1990
Platform DOS
Released in France, Germany, United Kingdom
Genre Action, Simulation
Theme Sci-Fi / Futuristic, Space Flight
Publisher Electronic Zoo
Developer Voodoo
Perspective 1st-Person
Dosbox support Supported on 0.70
5 / 5 - 3 votes

Description of Xiphos

Electronic Zoo's Xiphos is relatively unknown first-person sci-fi shooter that recalls Ian Bell's classic Elite in interface and style, although with a much more simplified and narrow scope.

The plot is your typical blast-the-alien type brouhaha that isn't worth repeating here, but the action is quite fun, especially since the game features a lot of nicely-rendered polygonal 3D ships that move quite convincingly in combat. Although the game is quite open-ended in that you can fly just about anywhere you please in space, the difficulty level increases (with more, and smarter, enemies) as you terminate hordes of enemy ships. Asteroid fields complicate the challenge, as well as space mines and other stationary obstacles.

Anyone why just wants to play a quick blast-them-all game without bothering with the plot can play the "Raid" mode-- a nice touch. After a while, though, Xiphos's appeal diminishes--- you only get to pilot one ship (although you can upgrade armor and weapons), and enemy ships begin to look and act the same way after a while.

With no "extra" gameplay options (such as the intricate trading module and diplomacy in Elite) or interesting plot twists (as in Star Crusader), Xiphos in the end is similar to Coke: it sizzles for a while, only to fall flat shortly after. A good attempt, but not good enough for either fans of arcade fun or space simulation.

Review By HOTUD

External links

Captures and Snapshots

Comments and reviews

Astrowolf 2018-03-30 2 points DOS version

Really liked the music in this game, I used to leave my computer on the menu screen just to hear it. Its fun to explore the game at first, but actually getting kills without using too much energy that you need to progress becomes more and more difficult. It's like a FTL of the 90's, don't expect to beat the game, the fun comes in trying.

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DOS Version

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