Rise of the Triad: Dark War
DOS - 1994
- Alt names
- Wolfenstein 3D: Part II, ROTT, Rise of the Triad: The HUNT Begins
- Released in
- United States, Brazil
- FormGen, Inc.
- Developers of Incredible Power, The
- Dosbox support
- Fully supported on current version
Description of Rise of the Triad: Dark War
Developed by Developers of Incredible Power, The and published by FormGen, Inc., Rise of the Triad: Dark War (also known as Wolfenstein 3D: Part II, ROTT, Rise of the Triad: The HUNT Begins) is a action game revolving around shooter. It was published in 1994, feel free to download and play it now!
Captures and Snapshots
Screenshots from MobyGames.com
Comments and reviews
Erik 2014-09-08 0 point
"Donald Westington added this comment on 2013-07-22 :
@ Dan: "Nothing beats doom" Hexen does."
indstr 2014-02-11 0 point
Ahaha... A pretty good game back in the day. Yeah it didn't have quite the finesse of Doom, and instead of weapon selection there was just about 6 different rocket launchers, ahaha.. But I used to play some modem-to-modem games every once in a while for kicks. Not bad.
Generals 2013-08-13 0 point
Sorry but i don't need this game, i need the hunt begins, its more fun, i love the hunt begins but i didn't like the dark war, please can you add rise of the triad the hunt begins??
My nickname 2013-07-05 0 point
Multiplayer in this game was what made it so fun back in the day.
DonGiveAShit 2013-06-30 0 point
This game actually was extremely innovative on a technical level and is - from a game design perspective - a masterpiece in extending the boundaries of an engine. The story is kind of nonexistant and nowadays people are not amazed by the gore factor and the games innovations are nothing new anymore (necessarily), but back in the days, this game was a masterpiece.
Leitbild 2013-02-13 0 point
I hated this game... That means: I really hated it!
It was a nice try to pimp the old (and at the time of it's release already outbid) Wolfenstein engine up to the breakdown, some features like the flying gibs and flashing thunder effects were reused for much better looking games like Duke Nukem 3D, Shadow Warrior or Blood...
But this game was just... unnecessary... Sorry, but that's my opinion on it... ;)
Ok, it's ok for fun fragging the stupid enemies and blowing their inside to outside, but that already was it! No great mapping, no great story, just boom and splatter - Ok for some really bored minutes to dawdling away the time, but after a while you will just turn it off... :/
OM 2013-02-05 5 points
...This was more than a "Doom/Quake clone", kids. ROTT was intended to be the sequel to Wolf3D, but the original Quake engine wound up being superior insofar as the 3D rendering went. There was a really early beta of "Wolfenstein 3D II" that circulated with the ROTT engine but tweaked Wolf3D characters, demons, etc. The idea was that the Triad was the "4th Reich", with the descendents of the Nazis now back as a swipe of SPECTRE. The game essentially got thrown together and shoved out the door in an attempt to at least regain some of their development costs. IIRC, they actually made back about 30x their dev costs in the first six months alone, because the game was so campy that you just *had* to buy it for the simply satisfaction of being able to say you did. One of the few games where the old school pirates really pushed the "if you like it, buy it" motto and meant it!
Citysim 2012-05-26 0 point
ROTT is a very underrated masterpiece, I never cared much for Wolfenstein or Doom, but ROTT brings FPS to a whole new level, Larger play areas, countless secrets and powerups, Smartier enemies, etc. This was fun for much longer than Doom, and Wolf3D which quickly got boring, Certainly the first FPS Game i actually totally enjoyed and its still fun to play today! I MUST Have for your DOS Collection!
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