Sid Meier's Civilization
Published: February 1, 2009 - Last update: May 2, 2013 - 75948 downloads
- Alt names
- 文明, シヴィライゼーション 世界七大文明, Wenming, Sid Meier's Civilization: Build An Empire To Stand The Test Of Time, Civilization I, Civ
- Managerial, Turn-based
- MicroProse Software, Inc.
- MPS Labs
Description of Sid Meier's Civilization
If you haven't play Sid Meier's Civilization (also known as 文明, シヴィライゼーション 世界七大文明, Wenming, Sid Meier's Civilization: Build An Empire To Stand The Test Of Time, Civilization I, Civ) already, go ahead and download it now! Published in 1991 by MicroProse Software, Inc., Sid Meier's Civilization features strategy in a turn-based, managerial genre.
The legendary game of the Civilization series, it defined a new genre of turn based strategy.
When Sid Meier's Civilization was released in 1991, it single-handedly changed the strategy video game market forever. Its format has since been copied by a number of 'turn-based' games, and the basic plot of the game was to build an empire. Once this had been successfully established, the aim of the game was to get your civilization to grow and flourish.
The game itself covered a wide period of history, stretching from the prehistoric ages to the futuristic development of Outer Space. This included an in-depth look into the Ancient Greeks, as well as detailed gameplay that covered the Roman Empire. This variety of content was enough to keep players hooked on this gaming classic for countless hours - the publisher was also ultimately responsible for the Sim City series of games across a number of different platforms.
Paradigm wrote : One of the greatest games ever made for a computer, and also one of the most addicting. Civilization launched the entire franchise. It is, quite simply, a master work.
That said...Civilization 1 is brutal and broken. Expect no mercy as the computer flagrantly cheats to make up for AI limitations when playing on higher difficulty levels. There are also a great many events that happen in the game that lack explanation (in fact the game doesn't even tell you they are happening). One example of this is your civilizations production getting cut in half as soon as 1 A.D. hits. Also, beware "stacks of doom", in which 20+ powerful units can occupy the same square, becoming neigh invincible. Unit strength is VERY relative... chariots can beat tanks. In Civ 1 these things do happen....
Run civ.exe in DOSBox
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Screenshots used with permission from MobyGames.com
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