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Teenage Mutant Ninja Turtles

DOS - 1989

Also available on: Amiga - Amstrad CPC - Commodore 64

Alt names
激亀忍者伝, Tortugas Ninja, TMNT, TMHT, Teenage Mutant Hero Turtles, "Les Tortues Ninja", Gekikame Ninja Den, げきかめにんじゃでん
Released in
United States
Arcade, Licensed Title, Platform
Ultra Software Corporation
Konami Industry Co. Ltd.
2D scrolling, Side view, Bird's-eye view
Dosbox support
Supported on 0.72
4.47 / 5 - 28 votes

Description of Teenage Mutant Ninja Turtles

The first game based on a hot TV cartoon series of the same name from Konami is a fun, but frustrating, platform title that mixes top-down view with standard side-scrolling action. Practically every adolescent boy that owned a Nintendo has at least played this game.

In the overhead scenes, you explore the level, watching out for foot soldiers or street cleaners that can plow you over. Once you enter a building or a sewer, the action switches to a typical side-scrolling view. There are many levels (i.e. buildings you can enter) in the game, each with its own little goal. For instance, your mission in the first level is to rescue a reporter friend of our Ninja Turtles, April O'Neil. Other levels require that you defuse bombs by a dam, or rescue the Turtle's van, for example.

Although there is no multiplayer support, you can switch between each of the four turtles at any time. If a turtle runs out of life, they get captured by the enemies and disappear. You'll then have to control another turtle and find the imprisoned friend somewhere on the same level. As with the cartoons, every turtle has his own characteristic weapons: Leonardo has a quick sword with a wide range, Donatello has a powerful but slow Bo, Michelangelo has quick nunchuks, and Raphael posseses almost useless Sais. There are also other limited weapons to be found, such as shurikens, scrolls that shoot out waves, etc.

Despite a good variety of monsters, weapons, and missions, gameplay is severely imbalanced. There are always so many enemies that in some areas it's impossible to get past them without getting hit. There are also many jumps that require that you get to the precise edge of platform and jump with the precise height in order to make it to the other side. If your reflexes are not superhuman level, this is very difficult to do.

In short, Teenage Mutant Ninja Turtles loses its appeal after you've failed to make that darn crucial move too many times. If you're not a joystick expert, stay away from this one, or play the much more forgiving TMNT 3: Manhattan Missions instead.

Review By HOTUD

Comments and reviews

admin 2016-04-20 0 point

@Stonysensei: it's done

Stonysensei 2016-04-15 0 point DOS version

This is showing as the U.S. release. Is it possible to have it replaced with the European version? The U.S. version has a major level design flaw in Level 3 that makes it unbeatable without using cheat codes, but it was fixed in the European version.

lmy 2011-09-10 0 point DOS version

works, and doesn't ask for key... if you have lost the game manual, in the last 20years, this is perfect to play the game again

collector rob 2008-07-10 0 point DOS version

game works good. i recommend this game to anyone and everyone cause i grew up with this game and it rocks big time. old but hey. if you never beat it u should, i am so i can just be in the story and follow it like i didnt get to finish a long time ago

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DOS version

DownloadEuropean release English version 738 KiB DownloadUS release English version 713 KiB ManualEnglish version 9 MiB

Amiga version

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