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Whiplash

DOS - 1996

Alt name
Fatal Racing
Year
1996
Platform
DOS
Released in
United States
Genre
Action, Racing / Driving
Theme
Automobile, Track Racing, Tricks / Stunts, Vehicle Simulator
Publisher
Interplay Entertainment Corp.
Developer
Gremlin Interactive Ltd.
Perspectives
1st-Person, Behind view
4.05 / 5 - 41 votes

Description of Whiplash

Fatal Racing (released as Whiplash in the USA by Interplay a year later) is one of the best stunt car racing games ever made.

In many ways a spiritual successor to Geoff Crammond's underrated Stunt Car Racer, Fatal Racing offers high-resolution graphics, great selection of fantastical tracks, and excellent multiplayer options. The basic plot outline of Fatal Racing (if anyone expects such an archaic thing in a racing game) goes as follows: eight major car manufacturers agree to race against each other in a championship competition. Each company (all of which are fictional) supplies one car and two different tracks. These tracks are definitely the most impressive feature of the game, as they take the courses of Hard Drivin' to the next level. Each track features its own nasty features, including loops, corkscrews, twister jumps (hit them at the right speed or end up with the roof of the car scraping on the ground!), crossovers, loopscrews, and much, much more. This variety of a nasty physics really adds to the game, and sets it apart from other title. Gameplay mechanics in Fatal Racing is fairly standard. Gas, brake, shift up, shift down, steer left, and steer right are all used in their most basic form. Beyond that, a variety of view-points can be selected during the game. Network and modem play are possibilities for those willing to put the time into setting games up, and a split screen two player version is available. Although Gremlin received a lot of criticisms for very bad lags in SVGA games (and low framerates in general), this should no longer be a problem for today's Pentiums. Other features worth noting include the ability to change the damage levels of colliding cars (which begin to smoke and flame when banged up), six difficulty levels, turning engine damage on and off, and the options to replay and edit video clips of past races. Don't let the game's friendly interface and great graphics fool you, though-- this is NOT an easy game. On the "medium" skill setting you'll rarely finish higher than 13th place, thanks to impeccable driving techniques of computer players. For an added level of strategy, you can race in teams of two, and you can send simple orders to your computer-controlled or real-life partner such as "Take out other drivers." This feature makes co-operative multiplayer games a lot of fun, as you and your partner take turns doing each other's biddings.

Overall, Fatal Racing is an excellent action-oriented racing game with plenty of choices. Smart AI, fantastical tracks, and multiplayer options will keep arcade fans busy for days on end. It may not rival EA's famed Need for Speed in terms of realism or graphics, but for white-knuckled adrenaline rush of racing through loops and corkscrews, Fatal Racing is hard to beat. Two thumbs up!

Review By HOTUD

Captures and Snapshots

Comments and reviews

cochese18 2017-06-06 0 point

I played the crap out of this game had twin game pads and would spend hours playing split screen with my buds. We used put the cheat codes on and drive backwards through the courses to see who could get the most kills.

trouser 2017-03-26 0 point

I luv dis

Wistysboy 2015-04-24 2 points DOS version

I bought this in '96 quite expensively. The controls seemed awkward to me and it ran slow on my 486. It does have a loop the loop on one track that I only ever got through once without falling off. I had Screamer 2 at the same time and enjoyed the racing much more with that game. Great graphics but poor gameplay for me...

Nukem 2015-02-10 0 point DOS version

Runs like a brick in a weak breeze on a 486DX2-66. I remember the slide show, somehow I managed to play it though.
Also, just tried it on my current IBM PS/1 486DX2-66mhz, 48mb ram.... It still runs like a turd, minimum P75 required I think.

CooperTeam 2014-09-03 2 points DOS version

A fantastic example of early 3D gameplay.

Opa 2014-04-30 3 points DOS version

Got this game in 1996 with a used VooDoo pass-through card. Cutting edge graphics for its time and outstanding fun! I miss it. Wish there was a modern equivalent.

indstr 2014-02-12 2 points DOS version

I can't remember whether it was this or Screamer which was the game that my friend bought a Voodoo card just to play. Either way, one or the other of them is one of the earliest 3d accelerated games.

rim 2013-08-01 2 points DOS version

Cool game for its time. Split mode - super!

Carlsgro 2013-01-08 2 points DOS version

steep learning curve, good graphics for time of release

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Game Extras

Various files to help you run Whiplash, apply patchs, fixes, maps or miscellaneous utilities.

PatchPatch 2.0, adds 3D Blaster support English version 1 MiB

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