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BattleTech: The Crescent Hawk's Inception

DOS - 1988

Also available on: Amiga - Apple II - Commodore 64

Year
Platform
DOS
Released in
United States
Genre
Role-Playing (RPG)
Theme
BattleMech, Licensed Title, Turn-based
Publisher
Infocom, Inc.
Developer
Westwood Associates
Perspective
Top-Down
Dosbox support
Supported on 0.70
4.3 / 5 - 17 votes

Description of BattleTech: The Crescent Hawk's Inception

As the first and only RPG based on the well-known FASA giant robots universe (Battletech 2, not developed by Westwood, isn't an RPG but a turn-based tactical strategy game), The Crescent Hawk's Inception does not disappoint.

Westwood again masterfully weaves an addictive blend of action and traditional RPG into a captivating game, with an engaging plot that follows the adventure of Mech pilot Jason Youngblood from his apprentice days and beyond. Truly a game that sets new standards for the genre, and foreshadows many successors to the FASA license. Two thumbs up!

Review By HOTUD

Visit this site for more info on the game : http://www.classicgaming.cc/pc/battletech/

Comments and reviews

Epithet 2016-05-15 0 point

you can get the Chamelon and Jenner both. kill two Jenner then run. then Follow Jakes plan. you have a new pilot, and a Jenner for them

Wayne 2016-03-19 0 point

The "more info" link is a dead site. It just has a bunch of broken links.

articulategrunt 2015-10-17 0 point DOS version

Someone help the computer semi literate please. Love this game and still have my original copy that I obviously can't play anymore (5.25" discs you know). Downloaded it but can't figure out how to make it run. Help?

casper 2015-05-01 3 points DOS version

thanks for making this game available. :) I loved it when it was first released and am still a battletech fan. Happy gaming!

Jake 2014-12-30 1 point DOS version

I should add, that was the C-64 version, I never really played the DOS version that much, not sure if you can get the Jenner in this one.

Jake 2014-12-30 1 point DOS version

I may be a bit biased being a fan of table-top battle tech and CRPGs in general, but I really enjoyed this game.
To add to what dosgamer stated, you can also get yourself a Jenner in that breakout, kill at least 2 of them with your Chameleon, then run like the devil to the city to get your first crewmate, then come back, usually at least one salvageable Jenner will still be there. There's a catch though, you cant save/load, you cant fight any battles in between (it will still be there if you can escape any random fights without any serious exchange of gunfire,) and you cannot repair your mech. The downside is that there are no mod-kits for the Jenner, but it packs enough punch as-is to make it the best Mech in your arsenal. Of course, come to think of it, if you meet the above criteria, you're pretty much proving you don't need the Jenner to begin with...

Gatorz 2014-11-27 1 point DOS version

Does this game finish ?
because i remember when i was playing this game, the game stuck when i found the last Mech in the cave ( after those headache door puzzle ) i thought the disk game were damage so i decided to buy a new one. but still stuck there .. " pls insert next CD "

it's frustating me

ADWOLF 2014-09-06 -2 points DOS version

This is my altime favorite game from my childhood. I could never finish it because I had a bootlegged Amiga version without the map to finish the game. I still download this every couple of years for another play through.

Robby 2014-01-13 2 points DOS version

trying to load this up on D-Fend Reloaded but it just goes into DOS and does a 100% load twice then closes out.. any advice? only my second game ive tried to play.. (the first one worked fine) would love to know what I need to do

Jul 2013-09-21 0 point DOS version

Thanks for these great games! Brings back so many memories!

dosgamer 2013-09-01 0 point DOS version

There is a password (manual) copy protection for this game.
Tip- you can actually grab the (medium mech) Chameleon during the escape from the training center. Being the only medium in the game, its a good advantage. Save the game before the training session where the enemy Jenners crash in since it might take a few tries, and just try to evade and run away, don't even bother fighting.

OM 2013-05-02 0 point DOS version

...Unless you've got the manual, you *will* need this FAQ in order to complete the game:

http://www.gamefaqs.com/pc/581539-battletech-the-crescent-hawks-inception/faqs/24550

guest 2012-10-03 0 point DOS version

Review of Battletech for DOS:

http://www.youtube.com/watch?v=CgJq2zZ2UbI

GnomeLeveler 2008-04-21 4 points DOS version

I played this game when it first came out, and even now, I think it's still fun. While it's not as honed as today's RTS games, it has its own unique features and pitfalls.

This game was a complete departure from the earlier game, using a top-down RTS interface instead of a 3-D cockpit sim interface. As far as gameplay goes, it poses decent challenges and you really appreciate the different mechs available - and there's great replay value in trying to win battles over and over using different groups of mechs. The only annoyance I have with this game is the sometimes-frustrating navigation system. To move a unit, the computer determines the route from A to B and each mech can move a limited number of squares per turn. The computer can come up with some pretty ridiculous routes. Oh well.

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DOS version

Game Extras

Various files to help you run BattleTech: The Crescent Hawk's Inception, apply patchs, fixes, maps or miscellaneous utilities.

MiscMaps, game insights and more English version 238 KiB

Amiga version

Apple II version

Commodore 64 version

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