Chasm: The Rift
DOS - 1997
Description of Chasm: The Rift
Chasm: The Rift is a marginally above-average first-person shooter that would have probably been better known had it been released before the likes of Quake II and Jedi Knights.
Like most 3D shooters, Chasm incorporates only a vaguely thought-out story. There are different "rifts" in time, and aggressive creatures from the past, present and future are infiltrating our time. You must attack and kill these "time strikers" and investigate what is going on. Translation: you walk around basic levels killing everything in sight solving puzzles no harder than pushing the right buttons to open doors. Before each mission, a funny-looking commander briefs you. These sequences usually involve watching two animated people talk and can't quite match up to the high-quality FMVs out there today. The most commendable aspect of the game is the monsters. Chasm has 16 original enemies from various time periods. These range from basic scorpions to alien captains. There are also 4 masters: the Sarcophagus, who has a surgically implanted chainsaw arm and rocket launcher, the Phantom (two swords and a fireball), a Sphinx and a Time Judge. Another interesting aspect about the enemies is that different parts of their anatomy will fly off as you fire at them (get your mind out of the gutter, not those parts). Arms and heads will fly different directions during the heat of the battle, depending on where they are shot. Enemies have a descent polygon count, smooth animations, and are pretty original in concept. At 640-by-480, the maximum available resolution, Chasm looks attractive enough, though not nearly as lavish as GLQuake or even Jedi Knight. Support for 3Dfx-based cards or even Direct3D would help.
Overall, it’s just too bad Chasm wasn’t released a year before it came out—in 1996 at the time of Quake, it would have proved a worthy challenger to the 3-D action throne. It is a pity that the developers took months to find a publisher, and months more to complete it. As it stands, Chasm is just a poor man’s Quake that would be a must-buy if Quake and its brethren were never made. Enjoyable, but there are many better FPS out there—recommended only if you have played every other FPS on the market ;)
Review By HOTUD
Captures and Snapshots
Comments and reviews
josh j 2017-04-14 -1 point
wow these comments are interesting.
first not quake or any id engine.
second has many advantages over these closer in spec to its windows competition q2.
ive played at least 3 versions of this game the later us release had a windows 32 mode offering very good graphics.
to be honest the gameplay is the downfall not bad just not as fun as more successful games.
very weird storyline kinda original but too weird.
LRGPNS 2016-07-01 0 point
Good game, while it may not be one of the titans of 90s FPS games, it deserves at least to have a place on the "best of the rest" listing. Despite some people's claims, it is neither a Quake nor a Wolfenstein 3D engine, but its own thing which has some pretty cool features despite the engine limitations. The graphics and theme of the game do remind a bit of Quake at times though.
A CD-image version, including the level editor and CD audio, can be found through the 3D Shooter Legends site.
Also, to you folks who have made any good addon levels, upload them somewhere? I'm sure I am not the only person who'd like to play.
sumyoungman 2016-01-24 0 point
hahaha, so funny that this game is under the EDITOR/CONSTRUCTION SET
theme but the level editor is not present, that's priceless,hey don't get me wrong
here,the people who put this site together have done a fantastic job but it is what it is and the level editor just aint here.....sigh-
poopEpants 2016-01-19 0 point
where is the mapmaker/level editor utility?
my cdrom version from back in the day came with
a program to make my own levels and fill them with
enemies,and it was amazing what you could do with lighting
as far as enemies being able to see you or not, the mapmaker
program made up 50% of what made this game so much fun.
this version is the nuetered version!!!!!!
Sheshbazzar 2014-12-12 0 point DOS version
Has one of the most interesting renderers. The game abounds with originality. It is by no means a Quake engine. Where is the source code?
cccmar 2014-04-17 0 point DOS version
This game's pretty good, had fun while playing it... nonetheless, it just screams for a sequel that we'll never get. What a shame. =.=
vulgerstal 2014-03-17 0 point DOS version
This ukrainian game wasn't released before Quake due to publisher's delay. Ukraine never does trash. Network game included.
Network game: (change/add value in Dos Box Config File)
Server: ipxnet startserver
Client: ipxnet connect 192.168.***.***
Leitbild, 1996's ID vs. Action Forms. Questions?
Leitbild 2013-02-13 0 point DOS version
A nice Quake rip-off from Russia! The engine looks really dull in comparation with Quake (f.e. the heighth of the map structure is limited as it was in the Wolfenstein engine), but it has other nice features like the ability to shoot off limbs and heads from your enemies... Ok, sometimes it looked very stupid if one enemy attacks you with his shoulders instead of his (shot off) arms! XD
But a great variety of locations (missile bases, alien structures, ancient egypt etc.) and a solid an easy gameplay makes it a nice FPS game really worth a look... :)
PISSEDFAGGOT 2013-01-15 -1 point DOS version
Hi, I downloaded your game and when I run it in DOSBox it says "runtime error 200 error loading from "csm.bin" HELP!
IateTheCheshireCat 2012-05-05 0 point DOS version
As a fan of Doom, Quake etc I really enjoyed it. It's good!
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