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Moebius: The Orb of Celestial Harmony

DOS - 1987

Also available on: Amiga - Commodore 64

Alt name
Moebius 1
Year
Platform
DOS
Released in
United States
Genre
Action, Role-Playing (RPG)
Theme
Arcade, Fighting
Publisher
ORIGIN Systems, Inc.
Developer
MicroMagic, Inc.
Perspectives
3rd-Person, Top-Down
3.67 / 5 - 6 votes

Description of Moebius: The Orb of Celestial Harmony

One of the first games produced in the Western hemisphere that are based on Oriental motif, Moebius is an ambitious design that didn't quite pull it off. Your job, as disciple of the Headmaster, is to recover the Orb of Celestial Harmony from disciple-turned-badguy Kaimen. To do that, you must train your body and soul in the best tradition of Chinese warriors: to "walk the path of Moebius the Windwalker."

Although gameplay is similar to standard RPGs, there are some neat differences: in addition to familiar character statistics such as dexterity, you also have karma, a crucial attribute that goes up or down constantly depending on your deeds. Frighten a citizen with your sword, and your karma will drop; defeat monsters in battle, and it will rise.

Combat is also played in a neat 2D side-scrolling view similar to fighting games, and you have a wide range of attacks to use, including even shurikens and fireballs if you are experienced enough. Despite original Chinese folklore setting and cool arcade-style combat, however, repetitive quests and "canned" dialogs drag down the game's potential. Even the fun combat sequence will wear off after you have tried all the moves and weapons.

The bottom line: play this for nostalgia, then go play its much-improved sequel Windwalker instead :)

Review By HOTUD

Comments and reviews

Wixman 2014-07-18 0 point DOS version

This is a GREAT game. It's not a side scrolling fighting game like it appears to be from the screenshots, it's a deep almost RPG type action game with a long story. A MUST play for anyone looking for that sort of thing. If you like the Ultima games, this is a winner for you.

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