Wargame Construction Set III: Age of Rifles 1846-1905
DOS - 1996
Description of Wargame Construction Set III: Age of Rifles 1846-1905
To shortly resume Wargame Construction Set III: Age of Rifles 1846-1905 (also known as Wargame Construction Set III: Das Gewehr 1846-1905), it's about strategy, simulation and historical battle (specific/exact), turn-based, editor / construction set. It was done by Strategic Simulations, Inc. in 1996. Feel free to download and try it!
As pointed out in the comment, you can find additional resources on Age of Rifles on this site : http://aorlog.info/.
Captures and Snapshots
Comments and reviews
Bolitho 2017-03-10 1 point
Turtler, you just made my day. I remember playing AoR for weeks on end on my 386 or 486. A long time ago that was. Thanks mate.
Turtler 2016-02-25 1 point
To everyone looking to get this game, I managed to jury rig a fairly easy to launch and very, very complete edition of the game. You can download it from the link here.
Hope you guys enjoy!
Regarding the casualty rates, I think people tend to overstate just how exaggerated they are. Certainly it is for the American Civil War and the like (and while I can understand some of the logic behind why an attack against a square with two units in it does more, the exact degree causes problems).
But from what I know, it seems to have hit a lot of the others dead on. In particular for things like the Colonial and mid/late 19th century European Wars. If anything I'd argue it might even be a bit understated against groups like the Zulu.
It also helps that most of the casualties you see aren't just killed, but also the wounded and missing.
ia 2016-02-21 0 point
AOR website with lots of information:
David 2014-04-30 -2 points DOS version
I downloaded and installed AOR through D-Fend, but it will not run. Other games run (but not all). Any suggestions?
Nicolas 2013-08-22 1 point DOS version
A site dedicated to this unforgettable game
A Wise Old Man 2013-02-19 0 point DOS version
The casualty rates could have only been achieved in real life if each shot was a combination of wide-field fragmentation projectiles all laced with cyanide *and* anthrax. Not even the Andromeda Strain could have produced such ridiculous numbers. I think there may have been a tweak to reduce each weapon's damage, but the dips at SSI should have known better.
Jorgusson 2013-01-07 -1 point DOS version
I partly agree with AndyfromVA, but I think that it is still good game.
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