F-15 Strike Eagle II
DOS - 1989
Description of F-15 Strike Eagle II
Follow-up to Sid Meier's legendary early flight sim F-15 Strike Eagle from 1985. For the sequel, he teamed up with Andy Hollis to create yet again an outstanding flight simulation that perfectly balances arcade and simulation elements. It could hardly be described as a hardcore simulation, but it's a fun action game in a solid flight sim environment.
F-15 II offers four difficulty levels to choose from, with missions set in four theatres of war: Libya, Persian Gulf, Vietnam and Middle East (without the scenario disk). Most missions are laid-out in the same way: there's a primary target and a secondary target. Your mission is to destroy them both and return home in one piece to your air base or carrier. Of course, destroying any other enemy targets during your flight doesn't hurt and will earn you a higher mission score. Score means promotions and medals.
For a simulation, the game is very simple. There are only three types of weapons you can use, two for air-to-air combat and one for air-to-ground attacks. Killing targets is very often just fire-and-forget, the flight model is simple and straight-forward. Graphics are very nice for its time and there's even some in-game speech through the PC speaker or adlib sound-card.
Overall, a solid arcade-oriented sim with a steep learning-curve, not very realistic but fun. A classic.
Note: In 1991, a scenario disk was released called "Operation Desert Storm". It added three new scenarios, two from the earlier F-19 Stealth Fighter, North Cape and Central Europe and, of course, a completly new scenario based on the Persian Gulf War called Desert Storm plus night missions, improved sound support and new weapons.
Review By HOTUD
Captures and Snapshots
Screenshots from MobyGames.com
Comments and reviews
little ed 2015-04-26 0 point
I was going through some old boxes found the complete game in box all most mint what is it value thank you
Bardman 2015-04-14 0 point
Great game, even greater memories!
Suffering the same issues as a bunch of years ago: no throttle increase or decrease is possible ... so starting is possible via the afterburner (button A) only, while landing with the help of the auto pilot is needed.
anyone who can help out here? The +/- buttons nor on the keyboard neiter on the numpad are working ...
Thanx in advance!
Aardvark 2015-03-13 0 point
One of the games, along with Falcon 3.0, I played too much, too long hours. Got my 386SX16 back then...
Dont have a joystick anylonger, so just watching the scr.shots, and try to remember... :)
Mat 2014-07-21 0 point
Played it continuously on my 286/10MHz and Hercules Monochrome. It was a blast, still have that old machine lying somewhere!
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