Description of Cybercon III
Yet another classic Amiga game that failed miserably on the PC, Cybercon III is a fun futuristic shooter that features a vast array of high-tech gadgets despite a hackneyed plot. Your job: shut down Cybercon III, an intelligent AI gone awry that predates System Shock's Shodan by a few years. Highlights of the game includes: excellent interface that allows you to program different MFUs (multi-function display units) and your power armour to perform various tasks at a keystroke.
Definitely an innovative and underrated FPS that's worth a look.
Review By HOTUD
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Comments and reviews
Joker 2022-12-31 0 point
SOOO...
The manual takes 50 times more space than the game... LMFAO :-D
MarkTheMorose 2019-11-02 1 point
English/French/German/Italian manual available at: http://hol.abime.net/3159
DarkBlueMonkey 2017-07-17 2 points
I could never get the hang of Cybercon III... I paid a lot for it, and played the heck out of it, but I just ended up getting lost in the labyrinth and dying...
BUT.. IT was marvellous. It's on my bucket list of games to finish before I kick it.
p.s. it was also available on the ST, not just the PC and Amiga :)
JetClarke 2009-08-05 1 point DOS version
Ooh... I loved this game to much! Very difficult keyboard setup, but once you got the hang of it it rocked! It's the only game I've seen with the idea of Sonic Keys, and lots of interesting shaped droid enemies. I always dreaded opening up an elevator and seeing one of the walkers standing in it!
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DOS Version
Amiga ROM
- Year: 1991
- Publisher: U.S. Gold Ltd.
- Developer: Assembly Line, The
Atari ST ROM
- Year: 1991
- Publisher: U.S. Gold Ltd.
- Developer: Assembly Line, The
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