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Lords of Conquest

DOS - 1988

Also available on: Apple II - Atari 8-bit - Atari ST - Commodore 64

Year 1988
Platform DOS
Released in United Kingdom, United States
Genre Strategy
Publisher Electronic Arts Ltd.
Developer Eon Software, Inc.
Perspective Top-Down
Dosbox support Fully supported on 0.61
4.56 / 5 - 16 votes

Description of Lords of Conquest

A classic wargame, Lords of Conquest is an abstract simulation that is easy to learn and play. The game is based on a little-known board wargame of the same name, and fortunately is a big improvement over that version.

Gameplay is similar Risk the boardgame, with more emphasis on resource management. Each player takes turn at the beginning of the game to choose territories, and once every territory has a ruler, the race to conquer the entire map begins. Waging war is limited to moving stockpiles and armies across the map, although careful planning is key to winning, since each territory has its own characteristics that can support vary amounts of army and stockpile. Planning when and where to move your resources are therefore crucial.

The game's excellent computer AI and interface, combined with other features that round off the package, such as a very versatile map editor, multiplayer options, a good variety of pre-made maps, and varying difficulty level, make Lords of Conquest is a must have for all fans of turn-based abstract wargames, and one of the games dying for a facelift. Too bad later conversions to 16-bit systems were mediocre at best. Two thumbs up!

Review By HOTUD

Comments and reviews

Zack 2015-11-19 2 points

Much better than Risk because it is more strategic, where you have to look ahead many steps. It's just as easy to play, and you can play on different maps.

Flash 2015-02-17 -2 points DOS version

this game just goes in my applications menu and doesn't load

TabascoMaster 2011-12-11 0 point DOS version

This game is awesome, but I have trouble when I load up a map the text is unreadable. I don't understand what needs to be done because everything works until you're in a map. I have tried compatibility mode but it doesn't seem to help. I know if I have this problem it must be a common one but If there is a simple fix it would be nice to know.

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