Description of MegaTraveller 1: The Zhodani Conspiracy
After years of producing sub-par, simplistic arcade/RPG titles, Paragon finally found their true calling with Megatraveller 1, the first Game Designers Workshop's paper & pencil RPG to be transformed into a computer game.
You must thwart the invasion of alien Zhodani by finding the renegade who has been supplying arms to them. It's a very skill-intensive game that focuses more on character development and combat, as the actual quest is linear and short, but it's a good game based on a proven paper & pencil RPG system, and bodes well for Paragon's future.
Review By HOTUD
Comments and reviews
Rick67 2018-06-06 2 points DOS version
Okay one more. I found that some things that are supposed to exist in the game (like an ice warehouse on Chiros) aren't there, some NPCs are supposed to drop items (like passcards) and don't, two bounty hunters did not drop IDs (Fallous, Amrhein). Not complaining, just pointing out that there are some small "gaps" in the free download version of this game. It was a little frustrating to look for things and they just weren't there or didn't drop. *However* I was able to finish the game.
Rick67 2018-06-01 1 point DOS version
I've run into a strange glitch. Items in inventory start turning into handguns(?) which one can sell for 4.6m credits. Which sounds great except items essential to finish the game start disappearing. So periodically inspect your inventory. Save now and again. It seems to happen when I've been playing for a while (30 minutes?). I exit the game, exit DOSBox, start it up again, load an uncorrupted save and the items are back. I *think* it's a problem with the game running for a while rather than save files being messed up. But it's extremely annoying.
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