Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Black Hole
DOS
1993
Black Magic
Windows
1997
Black Moon Chronicles
Windows
1999
Blackwell Unbound
Windows
2007
Black & White 2
Windows
2005
Black & White
Windows
2001
Blazing Dragons
SEGA Saturn
1996
Blitzkrieg 2
Windows
2005
Blitzkrieg: Burning Horizon
Windows
2004
Blitzkrieg
Windows, Mac
2003
Blitzkrieg: Rolling Thunder
Windows
2004
Block Cascade Fusion
Symbian
2009
Blocken
Arcade
1994
Blood & Magic
DOS
1996
Blue Beard 2
Windows
2000
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