Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Bonez Adventures: Tomb of Fulaos
Windows
2005
Bonogurashi
3DO
1995
Bookworm Adventures
Windows
2006
Bookworm Adventures Volume 2
Windows
2009
Boot Camp
DOS, Commodore 64, Amstrad CPC, Arcade
1989
Boppie's Great Word Chase
Commodore 64, Apple II
1985
Boppin'
DOS, Amiga
1994
Border Zone
DOS, Mac, Commodore 64, Apple II
1987
Boston Bomb Club
DOS, Amiga, Atari ST
1991
Brain Power
Supervision
1992
Bratz Fashion Pixiez: The Secret Necklace
V.Flash
2007
Braveheart
Windows
1999
Breach 3
DOS
1995
Breakers
DOS, Commodore 64, Atari ST
1986
Break Through Bukulu
DOS
1995
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