Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Kingdom Under Fire: A War of Heroes
Windows
2001
King Flappy
PC-88
1985
King's Bounty: Armored Princess
Windows
2009
King's Bounty: Crossworlds
Windows
2010
King's Legacy
Windows
2010
King's Quest V: Absence Makes the Heart Go Yonder!
DOS, Windows 3.x, Mac, Amiga, FM Towns
1990
Kivi's Underworld
Windows
2008
Kix
DOS
1995
KKND2: Krossfire
Windows
1998
KKND: Krush Kill 'N Destroy
DOS
1997
KKND: Krush Kill 'n Destroy Xtreme
Windows
1997
Klondike Moon
Windows
1997
Knights and Merchants: The Peasants Rebellion
Windows
2001
Knights of Honor
Windows
2004
Knight's Tour
Windows 3.x
1995
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