Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Cyber-Wing
Windows
2009
Cycling Manager 2
Windows
2002
Da Fuweng 5
Windows
2001
Daikōkai Jidai: Gaiden
SEGA Saturn
1998
Daikōkai Jidai III: Costa del Sol
Mac
1997
Daikōkai Jidai IV: Porto Estado
Windows
1999
Daisenryaku IV
PC-98
1992
Daitoride
SEGA Saturn, Arcade
1996
Dakar 2005
J2ME
2005
Dakar 2006
J2ME
2005
Dakar 2007
J2ME
2006
Dakar Rally 08
J2ME
2007
Dakar Rally 2009
J2ME
2008
Dakar Rally 2010
J2ME
2010
Damage Incorporated
Windows, Mac
1998
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