Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Dan Kitchen's Tomcat: The F-14 Fighter Simulator
Atari 2600, Atari 7800
1989
Darby the Dragon
Windows, Mac
1996
Dark Colony
Windows
1997
Darkhorn: Realm of the Warlords
Commodore 64, Apple II
1985
Darklands
DOS
1992
Dark Planet: Battle for Natrolis
Windows
2002
Dark Reign 2
Windows
2000
Dark Reign: The Future of War
Windows
1997
Dark Sceptre
ZX Spectrum, Amstrad CPC
1987
Dark Seed
DOS, Windows 3.x, Mac, SEGA Saturn, Amiga, Amiga CD32
1992
Darts
Atari 8-bit
1981
Daryl F. Gates Police Quest: Open Season
DOS, Windows 3.x
1993
Daryl F. Gates' Police Quest: SWAT
DOS, Windows 3.x
1995
Das Boot: German U-Boat Simulation
DOS, Amiga
1990
Das Tier
Windows, Mac, Amiga
2001
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