Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Jetboat Superchamps
Windows
1999
Jigsaw Puzzle
DOS
1994
Jiji no Tamagoyasan
Windows, Windows 3.x
1996
J.League GG Pro Striker '94
Game Gear
1994
J. League Jikkyō Honō no Striker
SEGA Saturn
1998
J.League Soccer Dream Eleven
Game Gear
1995
J.League Virtual Stadium '95
3DO
1995
J.League Virtual Stadium
3DO
1994
John Adventure
Supervision
1992
John Deere: American Builder Deluxe
Windows
2006
John Deere: American Farmer Deluxe
Windows
2006
John Deere: American Farmer
Windows
2004
John Deere: North American Farmer
Windows
2006
John Madden Duo CD Football
TurboGrafx CD
1993
John Madden Football
Genesis, Amiga
1990
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