Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
John Madden Football '92
Genesis
1991
John Madden Football '93
Genesis
1992
John Madden Football '93: Championship Edition
Genesis
1992
John Madden Football
3DO
1994
John Madden Football II
DOS
1991
John Madden Football
DOS, Commodore 64, Apple II
1989
Johnny Bravo: Big Babe Adventure
J2ME
2010
Jojo's Fashion Show
Windows
2007
Journey Into Darkness
Apple II
1986
J.R.R. Tolkien's Riders of Rohan
DOS
1991
J.R.R. Tolkien's War in Middle Earth
Commodore 64, MSX, Amstrad CPC
1989
J.R.R. Tolkien's War in Middle Earth
DOS, Amiga, Atari ST, Apple IIgs
1989
Juggernaut
ZX Spectrum, Amstrad CPC
1985
Jumbo
BBC Micro
1982
Jump5 Video Director
Windows
2004
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