Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Aqua Rush
Arcade
1999
Aqua World: Umibi Monogatari
SEGA Saturn, 3DO
1996
Arcade Soccer
BBC Micro, Electron
1989
Arcanum: Of Steamworks & Magick Obscura
Windows
2001
Arcatera: The Dark Brotherhood
Windows
2000
Archipelagos 2000
Windows
1999
Archipelagos
DOS, Amiga, Atari ST
1989
Archon: The Light and the Dark
PC Booter, Commodore 64, Amiga, ZX Spectrum, Amstrad CPC and 4 more...
1984
Arctic Baron
DOS, Amiga
1993
Arena of Skill
TRS-80 CoCo
1988
Arena Wars
Windows
2004
Arena Wars Reloaded
Windows
2007
A Ressha de Ikō
MSX, FM-7, PC-88
1989
Argo
FM-7, PC-88
1988
Argosy 2325
Windows
1999
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