Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Animated Math
DOS
1991
Anno 1602: Creation of a New World
Windows
1998
Anno Mitsumasa Pepperon-mura no Shiki
Windows 3.x, 3DO
1996
Another War
Windows
2002
AntiC
DOS
1991
Ant Run
DOS
1993
Ant Run Pro
Windows, Mac
1999
Ants: The Exodus
DOS
2002
...A Personal Nightmare
DOS, Amiga, Atari ST
1989
Appoooh
Arcade, FM-7
1984
Apventure to Atlantis
Apple II
1982
Aqua Jet
Arcade
1996
Aquarium
Arcade
1996
Aquarius: An Aquatic Experience
DOS
2007
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