Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Armies of Exigo
Windows
2004
Armor Command
Windows
1998
Armored Moon: The Next Eden
DOS
1997
Army Men: Air Tactics
Windows
2000
Army Men
Windows
1998
Army Men II
Windows
1999
Army Men: Mobile Ops
J2ME
2010
Army Men RTS
Windows
2002
Army Men: "Toys in Space"
Windows
1999
Army Men: World War
Windows
2000
Arrakis
DOS
2000
A.R.S.E.N.A.L Extended Power
Windows
2002
A.R.S.E.N.A.L Taste the Power
DOS
1997
Arvale: Journey of Illusion
Windows Mobile
2004
Ascii Sector
DOS, Windows, Mac, Linux
2007
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