Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
The Killing Blade Plus
Arcade
2005
The King's Keep
ZX Spectrum
1986
The Kings of the Dark Age
Windows
2005
The Last Express
DOS, Mac
1997
The L.E.D. Wars
Windows
1997
The Legacy: Realm of Terror
DOS
1992
The Lemmings Chronicles
DOS, Amiga
1994
The Little Mermaid: Bubble Blast
Windows
2006
The Logic Master
DOS
1990
The Lord of the Rings: The Battle for Middle-Earth
Windows
2004
The Lost Kingdom of Zkul / West
Atari ST
1986
The Magic Garden
DOS
1992
The Magic Garden
Amiga
1991
The Math Busters
Atari 8-bit
1984
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