Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
The Birds: Evil has Wings
J2ME
2007
The Blackwell Convergence
Windows
2009
The Blackwell Deception
Windows
2011
The Blackwell Legacy
Windows
2006
The Browning Duck Hunter
Windows
2000
The Bulge: Battle for Antwerp
Commodore 64
1985
The Castles of Dr. Creep
Commodore 64
1984
The Charge of The Light Brigade
DOS, Amiga, Atari ST
1991
The Civil War
DOS
1995
The Civil War
DOS
1987
The Cycles: International Grand Prix Racing
DOS, Commodore 64, Amiga, ZX Spectrum, Amstrad CPC
1989
The Dam Busters
DOS, Commodore 64, MSX, Amstrad CPC, ColecoVision, Apple II
1985
The Dark Eye: Drakensang
Windows
2008
The Dark Half
DOS
1992
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