Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Tex: Piombo Caldo
DOS, Amiga
1992
Thandor: The Invasion
Windows
2000
The Adventures of Willy Beamish
DOS, Amiga
1991
The Alius
Windows
1996
The Amazing Spider-Man: Countdown to Doom
V.Flash
2006
The Ancient Art of War
DOS, Mac, Amiga, Amstrad CPC, Apple II, PC-88
1984
The Ancient Art of War at Sea
DOS, Mac, Apple II
1987
The Argon Factor
Commodore 64
1990
The Argos Expedition
Commodore 64
1984
The Art of Magic: Magic & Mayhem
Windows
2001
Theatre of Death
DOS, Amiga
1994
Theatre of War
DOS
1992
Theatre of War
Windows
2006
The Backyardigans: Number Pie Samurai
ClickStart
2007
The Big One
Windows 3.x
1994
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