Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Diablo
Commodore 64, Amiga, MSX, PC-88, Sharp X68000
1987
Die Nacht der Vampire
Windows
1999
Die Sternenfahrer von Catan
Windows
2000
Diggers 2: Extractors
DOS
1995
Digital Champ: Battle Boxing
TurboGrafx-16
1989
Digital Eel's Big Box of Blox
Symbian
2008
DinoMight Baseball
Windows
1997
Dinosaur'Us
Windows
2001
Dinotopia
DOS
1995
DIRES: giger・loop
MSX
1987
Dirt Devils
Arcade
1998
Disney•Pixar Finding Nemo
Windows, Mac
2003
Disney•Pixar Toy Story 2: Buzz Lightyear to the Rescue!
Windows, Mac
2000
Disney Princess: The Love of Letters
ClickStart
2008
Disney's Atlantis: The Lost Empire - The Lost Games
Windows, Mac
2001
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