Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Extreme 500
Windows
1998
Extreme Tactics
Windows
1997
Eye of the Beholder
DOS, Amiga, PC-98, SEGA CD
1991
Eye of the Beholder III: Assault on Myth Drannor
DOS, PC-98
1993
Eye of the Beholder II: The Legend of Darkmoon
DOS, Amiga, FM Towns
1991
F1GP
3DO
1995
F1 Manager
Windows
2000
F1 Racing Championship
Windows
2001
F1: World Championship Edition
Genesis, Amiga
1995
F1: World Championship Edition
Game Gear
1995
F/A-18 Precision Strike Fighter
Windows
2001
Faces of War
Windows
2006
Faces ...tris III
DOS, Mac, Amiga
1990
Factory Panic
Game Gear
1991
Falken-Camp
Windows 3.x
1995
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