Describes gameplay that happens without waiting for player input, e.g. in real time and not turn-based. Mostly used in describing strategy war games and historical simulation games.
Hearts of Iron II: Doomsday
Windows, Mac
2006
Hearts of Iron III
Windows, Mac
2009
Heathkit DND
DOS
1985
Heaven & Hell
Windows
2003
Heavy Boxing
Sord M5
1983
Hebereke's Popoitto
SEGA Saturn
1995
Hegemony Gold: Wars of Ancient Greece
Windows
2011
Helldorado
Windows
2007
Hello Kitty: Asobi no Omochabako
3DO
1995
Henrietta's Book of Spells
DOS, Commodore 64
1990
Heretic Kingdoms: The Inquisition
Windows, Mac
2004
Heritage of Kings: The Settlers
Windows
2004
Heroes Lore: Wind of Soltia
J2ME
2007
Heroes of Annihilated Empires
Windows
2006
Hero's Quest: So You Want To Be A Hero
DOS, Amiga, Atari ST
1989
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