Lands of Lore: Guardians of Destiny

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Lands of Lore: Guardians of Destiny

DOS - 1997

Also released on: Windows

Alt names 大地传说之二:命运守护神, 黑暗王座 II:天命守護者, Lands of Lore 2, Lands of Lore II: Guardians of Destiny, Lands of Lore: Götterdämmerung, Lands of Lore: Les gardiens de la destinee
Year 1997
Platform DOS
Released in Belgium, Denmark, Finland, France, Germany, Italy, Netherlands, Norway, Poland, Sweden, Taiwan, United States (1997)
United States (1998)
Genre Role-Playing (RPG)
Theme Action RPG, Fantasy, Puzzle elements
Publisher Electronic Arts, Inc., Virgin Interactive Entertainment, Inc.
Developer Westwood Studios, Inc.
Perspective 1st-Person
3.29 / 5 - 7 votes

Description of Lands of Lore: Guardians of Destiny

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While they are best known for the Command and Conquer and Eye of the Beholder series of games, Westwood studios released a gem of an RPG in 1994.

Lands of Lore: The Throne of Chaos was a fun, light mix of role-playing and adventure. The 1997 sequel, Lands of Lore: Guardians of Destiny, is an exciting mix of dungeon hacking and adventuring. Luther, our hero, has a strange curse that was passed to him from his mother. Luther's quest is to find the source of the curse and destroy it. Along the way, Luther meets a band of feline-like humans plus he battles a vast array of monsters, both creature and human.

Much of the story is told through FMV cutscenes. While it may seem that FMV and RPG are an odd coupling, it is a well done match. The cutscenes, although somewhat poorly acted, move the plot along well. Thankfully, the acting isn't nearly as bad as A Fork in the Tale or DEVO: Smart Patrol.

Gameplay is similar to Interplay's Stonekeep. There are plenty of traps, hidden exits and entrances, and hidden weaponry and items with plenty of good dungeon hacking action. Spellcasting, fighting, and inventory are all controlled through a well thought out, intuitive interface. Unlike Stonekeep, Guardians doesn't have a bottomless inventory. This is only a nuisance if you get your hands on too many goodies ;)

Level advancement and creature combat are simple enough to not intimidate the average gamer but challenging enough to make any hardcore RPG fan sweat. While there isn't a class system, per se, Luther has the ability to morph between three different forms: a human (the best balanced), lizard (strong in magic but poor in combat), and the beast (slow moving but a powerful fighter). Depending on your character's actions, Luther can either follow the path of good or evil.

Spanning over four CD's, Lands of Lore: Guardians of Destiny isn't the innovative game that it's predecessor was, but it is still able to blend old and new into an exhilarating experience.

Review By HOTUD

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Comments and reviews

K8 2022-12-17 0 point

I'll never forget those cat people

Mckraken 2018-12-12 0 point

Only played this one a few times back then. Couldnt get into it but i must have watched the trailer a hundred times while loading up Command and conquer

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