Description of Phantasie
Phantasie games are early RPGs that should be credited as among the first to feature excellent combat options (e.g. different styles of attack), "bank" concept where you deposit the loot, and excellent variety of spells and monsters.
These games were a big hit on Commodore 64, but their 4-color IBM port, predictably, didn't do as well. Too bad Phantasie 2 was never ported to the PC.
Review By HOTUD
Captures and Snapshots
Comments and reviews
Seattle Winter 2019-11-16 0 point Commodore 64 version
Played this until the wee hours. One of my friends skipped classes and forgot about his gf from start to finish. It was such novel idea back then.
Jim P. 2018-09-04 0 point Atari 8-bit version
My gripe is with the Atari 8 bit version, there's mulitple problems really. First apparent gripe is that you can't take gold out of the bank, you can put gold in but you can't take it out.
Second, is you can't cast spells in combat or buy spells when you can. I remembered that when I had my Thief Thrust on 2nd row my Thief actually casts Awake.
Now I've played this game many times and If you can't cast spells you can't win this game. In big boss battles you have to cast 8, it's the hardest hitting single foe spell available. You need it against the Black Knights, High Demons, the Minor Diety, Zeus and the last bad guy Nikademus.
This makes the game virtually unplayable for the Atari 8-bit
Sumo 2017-07-18 2 points Commodore 64 version
I loved this game on my C64. Phantasy and Temple of Apshi on my Atari 400 started me down the RPG path forever.
GnomeLeveler 2008-04-22 1 point DOS version
The Phantasie trilogy was the first RPG series I ever played. I first played it on the Commodore 64, and sadly, that version is much better than its PC counterparts (better color and MUCH better sound). That said, the PC version at least plays much more quickly and it has higher-res graphics that didn't appear in the Commodore version until Phantasie III.
Gameplay wise, it has simple turn-based combat like other early RPGs but instead of using text-based descriptions with a single picture of the enemy, you see each enemy you're fighting and which row (or 'rank') they're lined-up in. This is a welcome feature and makes combat just a bit more interesting.
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