Download Super Solvers: Midnight Rescue!

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Super Solvers: Midnight Rescue!

DOS - 1989

Also available on: Windows 3.x

Alt name Midnight Rescue! A Super Solvers Reading Adventure
Year 1989
Platform DOS
Released in United States
Genre Action, Educational
Theme Math / Logic, Puzzle elements
Publisher Learning Co., Inc., The
Developer Learning Co., Inc., The, Sculptured Software, Inc.
Perspective Side view
4.45 / 5 - 116 votes

Description of Super Solvers: Midnight Rescue!

Designed for kids ages 7 to 10, Super Solvers: Midnight Rescue is a great educational game that aims at improving kid's vocabulary. Gameplay is similar to Spellbound, but designed for older kids.

Morty Maxwell, the master of mischief, is up to his old tricks again, and this time the Shady Glen School is the target of his outlandish plot. Armed with paint that turns things invisible and five robot paintbrushes, he's trying to erase the school, and you only have until midnight to stop him. To stop the evil mastermind, kids will need to read for clues and collect evidence to determine which of the robots is really the Master of Mischief in disguise.

With more than 200 reading selections, including letters, diaries, and children's classics, and more than 400 questions, Midnight Rescue offers thousands of unique games to play. There are also on-screen definitions and pronunciations of more than 500 words to help build vocabulary. In addition to building vocabuary, the game also helps kids develop important comprehension skills, such as reading for main ideas, recalling key facts, and drawing inferences. The game also improves deductive thinking skills, as kids must gather, organize, and analyze information, and finally draw deductive conclusions in order to win.

Midnight Rescue is definitely a masterpiece of its kind, and a must have. Two thumbs up!

Review By HOTUD

External links

Comments and reviews

Pearlite 2023-02-19 2 points Windows 3.x version

I've been playing this game for a long time, and I've been collecting the stories, so I know what's in them. When I picked up the 1995-1996 CD-ROM edition of the game, I expected it to be the same game, except with enhanced graphics and sound. But there's a little more to it.

Being a super reader, I noticed while playing the CD-ROM version that while most of the stories were identical, some of the stories were different than the classic DOS version. They were "sanitized". I've read them so many times, I can intuitively sense the changes. Some of the alterations were subtle; maybe they scrubbed out a trademarked reference (such as a "Chevy"), or Morty suggesting to show hyenas a Marx Brothers comedy has been changed to a generic "funny movie" (but Morty's report on the Marx Brothers film "Animal Crackers" was retained). In one story, the boys are outside collecting rocks instead of butterflies. One story that used to end "I don't know if my cousin Morty knows the difference between good wild mushrooms and bad ones" now ends "Thankfully, my cousin Morty knows the difference between good mushrooms and bad ones". Some of the stories featuring girls had the text altered to make them seem less "girly". Other stories had certain lines removed entirely.

Some stories try to conserve the same idea, but are now completely different stories. In the DOS version, there's a story where Tommy Jones spends two weeks at military school because he likes to watch "Combat" on television. In the CD-ROM version, it is now a story about Tommy Jones sending his dog to obedience school (both stories take place on the exact same day). One story is about Morty writing a report about a cook who put weird animals in his dishes. This has been substituted with a story about Morty giving his cousin Don a mushroom sandwich and telling him it's made with snails. And a story about Christopher Columbus tricking Native Americans into thinking he could cause a lunar eclipse was replaced with a new story about Morty tricking his friend Tommy into thinking he caused a lunar eclipse (but knowing Morty, he probably doesn't have to pretend). Same ideas, but sanitized.

Some stories have been scrubbed out entirely and replaced with brand-new stories to prevent the relevant clue questions from being orphaned. A report about symbols in African cultures was removed and replaced with a diary entry about what Morty and Don were wearing for Halloween one year. A report about Native American dances was removed and replaced with a story about sixteen-year-old girls having a pajama party. And a story about a vain girl who likes to admire her reflection in the mirror was replaced with a story about Morty and his cousins Don and Vicki dressing up like clowns and making a mess in the bathroom. (I find this one glaring, because Vicki Mason is thirty years younger than Morty and wasn't even born yet on the day the new story was set).

I added the new and altered stories to my collection. I keep the original and the "new" versions of the same story for reference so I can compare them. If you ask me how I feel about seeing a story changed like this, ask any long-time fans of any children's book about how they feel when they find a new, republished edition of the same book on the shelf that scrubs out colorful language, removes cultural references, and softens the character conflicts. It's just not the one that we love and remember.

Pearlite 2019-11-16 8 points

The game was advertised with over 200 reading selections, so I made a habit of collecting each unique story I find. I'm up to around 202. I also like the way that many of the reading selections are news reports or diary entries, because they are dated. I sort the pieces I've collected by date and have created a timeline. It's fun the way the stories are written, because characters and elements have a way of recurring between stories.

I often play this game whenever I lose faith in terribly-written books. It reminds me why I love reading.

Pearson 2017-11-30 2 points

Hi could you make it so that we could play on our iPads

OldComputers 2017-11-11 1 point

Be warned, I've tried this on an 8088 Packard Bell and a 80286 Tandy 1000 TL. Did not run on either machine. The 8088 is the same machine I ran this game on back in the day with the original software. Maybe someone else out there may be able to run this.

bandi 2017-08-25 0 point

I remember playing this on an IBM XT with a CGA monitor!

Sil 2015-04-24 0 point DOS version

I`ve got the original version in my old computer, but I can`t make a copy from a floppy disk!

KOManiacJim 2015-01-06 4 points DOS version

Can anyone upload the original Midnight Rescue and Outnumbered Mac CD-Rom from 1995-1996?

jewelz 2014-08-20 0 point DOS version

This does bring me back memorys lol .i use to love this game as a kid

Infnit149 2014-07-28 -3 points DOS version

Will this download work on a Mac???

Zeek 2014-01-08 0 point DOS version

I remember playing this when I was young. Ah, good times.

Veronica 2013-09-16 0 point DOS version

The first game I ever played as a kid. So many memories flooding back right now.

Anon 2013-05-29 0 point DOS version

Just played this, completing the first round, using win7 and D-Fend Reloaded. Pretty cute reading comprehension game. Can't believe I could play this game again after so many years... I think I used to play it on a 286. Heh.

Thank you so much to everyone involved in bringing this game to life and keeping it alive.

moeid 2012-06-13 0 point DOS version

very nice thanks fo da upload!

Ben 2012-03-03 1 point DOS version

Thanks James!

James 2011-09-14 0 point DOS version

this game does not load (under dos box)

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DOS Version

Windows 3.x Version

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