A.M.C.: Astro Marine Corps
Commodore 64 - 1990
Also available on: Amiga - Amstrad CPC - Atari ST - MSX - ZX Spectrum
Description of A.M.C.: Astro Marine Corps
In 1990, Dinamic Software publishes A.M.C.: Astro Marine Corps on Commodore 64. Also published on Amiga, Amstrad CPC, Atari ST, MSX and ZX Spectrum, this action game is abandonware and is set in a sci-fi / futuristic, shooter and platform themes.
External links
Captures and Snapshots
Comments and reviews
Fudge 123 2026-04-23 0 point Amiga version
Basically it's a huge rip off of Shadow of the Beast,it has all of the recognizable elements,the sky with moons,the grassy plains and the music which has the woodwind south American feel to it,side scrolling and the alien world thing going on.
The game is a poorly disguised attempt to pass itself off as original,it's centered around a guy (some mercenary with a boring over hyped back story),running around shooting at everything,there's hidden giant man eating plants that lurk which eat you whole,unless you jump over them of course,giant green ant guys run at you backed up with an army of caterpillar things on the ground,and many more flying and creeping enemies they throw at you,the graphics look budget and it feels like a C64 conversion,its just comes across lackluster comical and cheap.
Illegible messages whizz past so fast you can't read what is being said,'You're weak,You died' etc,enemies pile in and overwhelm you easily as they desperately drop power ups and health in a bid to keep you alive,but it just ends up prolonging the agony,it comes across as if the game thinks it's iconic but it just cries,Shadow of the Beast clone.
Later there's the obligatory massive green snake monster thing thing that pops up out of a huge sink hole and eats you at the end of the first level,i couldn't get past it,no matter what i tried,why would you want to?,it all adds to the confused and unoriginal feel of the game which drags out the first stage,there's that many nods to the shadow of the beast that are so frequent you'd think the devs would have neck strain over it.
It's a poorly realized game that is practically plagiarism,it wouldn't be so bad it it was nice to look at or play,but it's neither,it's leaden,lazy,funny for bad reasons and not fun to play.
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Commodore 64 Version
Amiga ROM
- Year: 1990
- Publisher: Dinamic Software
- Developer: Creepsoft
Amstrad CPC Version
- Year: 1989
- Publisher: Dinamic Software
- Developer: Creepsoft
Atari ST ROM
- Year: 1990
- Publisher: Dinamic Software
- Developer: Creepsoft
MSX Version
- Year: 1989
- Publisher: Dinamic Software
- Developer: Creepsoft
ZX Spectrum Version
- Year: 1989
- Publisher: Dinamic Software
- Developer: Creepsoft
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