DOS - 1992
Description of Kaeon
Kaeon is a little SHMUP that was never finished, with only three short levels, so-so graphics and an extreme difficulty. It's a little pity though, because it had potentialities: five parallactic backgrounds were quite a rarity on a PC in 1992. Instead of the usual predefined levels, difficulty can be set through variables like the effects of wall collisions on the ship and the frequency of enemy fire - if you want, you can be invincible. The Bosses, though graphically shabby like the rest, are well done, with many parts to destroy before they succumb.
Overall, Kaeon feels like an "embryo": if brought to the end of the development, the result could have been a nice game. Only for die-hard SHMUPS collectors.
Review By HOTUD
Captures and Snapshots
Comments and reviews
VOLTOYLE 2023-10-09 0 point
I remember playing this in the mid 90s, I always thought it was a shareware/demo version cause it only had three levels, but turns out it was unfinished.
It didn't age well though: I recalled it was insanely hard, but it also suffers from incosistent framerates, plus the monsters are repetitive throughout a level, and the graphics are dull.
One Easter Egg I couldn't replicate was dying several times in a row would randomly unlock a special mode makingg you start the game with all power-ups equipped.
All in all, I'd recommend Xenon 2 by the Bitmap Brothers over this.
Konum 2019-01-08 0 point
I spent so many hours as a child playing this game.... didn't remember it was so fucking hard.
Demoshead 2016-01-03 0 point
Made by Tran (from Renaissance demo group!) This was a predecessor of sorts to Zone 66. Classic stuff.... bring back the old times!!!
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