DOS - 1989
Also available on: Commodore 64
Description of Super Pac-Man
The fourth Pac-Man game for PC, Super Pac-Man is the first "true" Pac sequel in the sense that it was the first one to be developed by the game's original creator, NAMCO. This PC conversion was developed and published by Thunder Mountain in Europe.
Super Pac-Man introduces some radical changes that alienate fans and make it feel somehow less familiar-and fun. This time Pac-Man cannot merrily gobble up all the dots in sight-he has to eat keys to unlock certain parts of the maze. But to compensate for this complication, he can also eat Super Pellets, a kind of power-up that turns him into a huge Super Pac-man. In Super state, he can fly over monsters although strangely not all the edible items.
The game is quite disappointing, with only one maze to navigate and a bad game design that makes the first 6 levels too easy and the rest too hard. Die-hard Pac fans would probably play this for the first few levels, then get back to playing earlier Pac-Man games that are more true to the original idea.
Review By HOTUD
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Commodore 64 Version
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