Description of Tunnels & Trolls: Crusaders of Khazan
Tunnels and Trolls is a cut above most high-profile RPGs because it shines in two of the most important elements of RPG: plot and writing.
From the first dozens of introductory screens that outline the backstory onward, the writing captures the true medieval-fantasy spirit. The well-developed storyline and side quests make up for the cumbersome interface and extremely frustrating combat where you can't kill certain monsters. Casual gamers need not apply, but die-hard RPGers will likely have a lot of fun with this classic.
Best of all, the developers are still selling and supporting the game more than a decade after its release, so go buy it today :)
Review By HOTUD
Comments and reviews
watsado 2019-10-14 3 points
to play you either need the manual or you can enter the wrong password twice, drop out to the command line and type tntcrack
this will bypass need for manual
RandomDude 2017-12-31 0 point DOS version
Looks great so far. Make sure to download the manual because the game uses it for copy protection. I used DOSBOX to run it and though I haven't played it much yet, between the storyline intro in the game and the manual, it's been a great time so far. Happy 2018!
Bill 2016-02-06 0 point
Spent a lot of time playing this, and the only thing is, I couldn't get past this one spot, can't really remember where,.... think it was a pit or something. anyways, loved it.
loki 2015-01-01 4 points DOS version
i swear i must have clocked up thousands of hours playing this when i was younger. i remember the easiest way to level up was to just keep walking around the wine cellar in castle overkill and let the alcohol fumes level up your PCs.
pete 2013-05-06 0 point DOS version
used to love playing when i was 12. didnt know any better lol
A Wise Old Man 2013-02-20 2 points DOS version
The problem with this game is that it doesn't quite capture the feel of real T&T. It's missing almost all of the adult themes - something that set it apart from Gygax's holier-than-thou D&D gameplay - and it just can't capture the fun of building up a character so that in order to make saving or stat rolls, you need a 44oz Slurpee cup full of cheap D6s to dump on the table. Still, the game plays well, earning the same accolade that Wizardry did when it first came out: A very good computer version of bad D&D.
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