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Absolute Pinball

DOS - 1996

Year 1996
Platform DOS
Released in France, Germany, Italy, Spain, United Kingdom, United States
Genre Action, Simulation
Theme Arcade, Pinball
Publisher 21st Century Entertainment Ltd.
Developer Unique Development Studios AB
Perspective Top-Down
Dosbox support Fully supported on current version
4.23 / 5 - 56 votes

Description of Absolute Pinball

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After publishing a number of excellent pinball games that they developed in-house, 21st Century Entertainment decided to outsource the development to a third party company, in this case UDS of Sweden.

The result? A thoroughly average pinball game that does no justice to 21st Century's early classics. Pinball pro Martin Mathis says it all in his review: "Absolute was designed by UDS - Unique Development Sweden - a growing company that got its start in the Atari world.

It features four different tables whose themes - Paris- Dakar rally, Hollywood, deep sea, baseball - are not entirely original but sufficiently different from what has been done before. The 2D scrolling planview can be employed in three VGA and two VESA resolutions: 320x240, 360x270, 320x400, 640x480 and 480x640. The last one is called "VESA Flip" and rotates the tables 90 degrees. This is the only non-scrolling display but requires the monitor to be put on its side. A clever idea, but how many people really feel comfortable doing this each time? Unfortunately then, the next best and preferred resolution is the scrolling "VESA Norm" which manages to display about 2/3 of a table at a time. Space is taken up by the dot-matrix display situated at the bottom end of the tables.

Absolute supports up to 8 players. All games are 5-ball play with the top 5 scores being recorded. Highscores can be reset but default back to annoying preset scores. Tables can be nudged left, right and up, tilt seems to be rather insensitive. Screen resolutions can be switched on-the-fly via keys 1-4. All keys are set and can't be customized. However, Absolute considerately supports the Thrustmaster Pinball Wizzard (even in DOS) and the Philips Virtual Pinball Controllers (which I do not own). The only other available game option aside from sound volume is a separate resolution for multiball play. Multiball here is rather unexciting and anyway, why bother? Why wouldn't I already play in the most optimal resolution during single ball? Various video modes are featured that involve the usual games of hand-eye coordination skills. A lot of effort has been put into the enjoyable dot-matrix animations.

Quality-wise, Absolute falls somewhere in between the likes of Pinball Fantasies and Pinball Illusions with a hint of Psycho Pinball. It's got crisper graphics, more complex layouts and more advanced features than the dated Fantasies but doesn't top the non-scrolling Pinball Illusions (still the best 21st game, IMHO) in either originality, excitement or ball physics. I'm especially disappointed in the physics again. The ball generally moves softly and slowly, unnatural for a steel ball, making gameplay somewhat unnerving and boring soon.

In the flipper area it gets downright annoying. The slingshots are somewhat set back, exposing a piece of the in-lane rails to direct hits where the ball bounces off too hard and usually arches outside the reach of the flippers - it's right there but you can't reach it and have to wait for the trajectory to complete. Also, unless the ball directly hits the pivot, it can't be stopped and cradled, it rolls right off the flippers. An absolute faux-pas for something that wants to be called a simulation and advertises "authentic ball movement to perfection" on the box.

Sound-wise, both the effects and the background tunes are marginal. Absolute is mediocre, more-of-the-same, nothing new or to be excited about. However, it is a bargain and doesn't require the most state-of- the-art system. The four tables bear many similarities although they also have their uniquenesses. The point can be argued again if it is necessary to provide "multiple tables for your money".

To me, in the end, it still feels like I am playing a single game and this one doesn't have near the intensity of StarPlay's pinball sims or the Pro Pinball series. Quantity doesn't replace quality but it can make you feel a bit better."

Review By HOTUD

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Comments and reviews

Gamecus 2023-04-05 1 point

Absolute Pinball fix:

Download both versions here (iso and rip), install the ISO version first. when running the game a DOS error message will appear: "the follow absolute pinball file cannot be found: TRACKS.CDL
please make sure that you are running absolute pinball from the game disc and not from your hard disk ... etc".

Now, unzip the RIP version and copy all the files of that version in the folder of the game installed from ISO, but DO NOT OVERWRITE ANY FILES, if you get the message to overwrite any file, select skip. If you did it right, you will be able to run Absolute pinball with everything and music. To start the game just press f1.
enjoy.

lost 2020-12-18 0 point

can't launch a ball! pressed all the keys on keyboard. you mention 1-4 which work but what are the rest of the keys?

MARIO5MIAO 2020-10-26 -1 point

This game is abandonware. GOG don't sell this game. JOMASTER, look en archive.org and you will find the cd version with music.

Jomaster 2015-09-05 0 point

I really wish there was a download with the music. Other than that, pretty sweet pinball game.

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DOS Version

DownloadRIP Version English version 4 MB DownloadISO Version English version 162 MB

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