Death Knights of Krynn
DOS - 1991
Also released on: Amiga - Commodore 64
Description of Death Knights of Krynn
The weakest of all Gold Box games in my opinion, SSI's games based on "Dragonlance" AD&D setting are still decent enough to merit attention by all RPG fans. It is not that they are bad games - I just find the plots of "Forgotten Realms" games more interesting and the gameplay more balanced.
Champions of Krynn for example gives no experience to any character who is knocked unconscious in combat - something that not only violates AD&D rules, but also makes the game unfairly frustrating, especially in the beginning when your party is still weak.
The three games in this series are Champions of Krynn, Death Knights of Krynn, and The Dark Queen of Krynn. All are worth a look, but don't expect them to set new standards. The best thing about these games is the interesting magic system, which restricts spells according to the character's alignment.
GameSpot's decent short review of Death Knights of Krynn goes as follows: "The second game in the Dragonlance gold box series, Death Knights of Krynn returned players to the world of Dragonlance. The player's characters are in the midst of celebrating their victory over the dragon highlords when the undead specter of Sir Karl, a noble knight who had perished in the previous game, swoops down on the ceremonies on the back of an undead dragon. A cursory investigation leads to the discovery of a growing horde of powerful undead creatures. Ultimately, the party must embark on a full-time quest to seek out and destroy the source of the abomination: the legendary Lord Soth: uber-death knight and possessor of Kitiara's soul.
For the most part, Death Knights of Krynn followed Champions of Krynn to a tee in terms of gameplay structure. The player would select a party of six characters capable of advancing to fourteenth level (18th for thieves) and accessing spells of up to seventh level for clerics and eighth for magic-users. Instead of fighting hordes of dragons and draconians, your characters were instead pitted against unique undead creatures concocted specifically for the game, like undead beasts, undead rocs, and zombie mastodons, as well as hordes of the more standard, garden-variety undead, and a contingent of death knights, including Soth himself."
Review By HOTUD
External links
Captures and Snapshots
Comments and reviews
Pontori Falstaff 2020-06-27 2 points
Great review!!! Good detail and awesome historical context.
Anonymous 2019-01-06 1 point DOS version
This may be helpful for some people who want to re-create the authentic experience of the original game. You can download digitized manuals from the following links:
EDIT : Manuals uploaded
rubystallion 2017-09-27 -1 point
I get the error "please insert overlay disk" and pressing escape only brings up the error again.
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Buy Death Knights of Krynn
Death Knights of Krynn is available for a small price on the following websites, and is no longer abandonware. GOG.com provides the best release and does not include DRM, please buy from them! You can read our online store guide.
Game Extras and Resources
Some of these file may not be included in the game stores. For Death Knights of Krynn, we have the following files:
Other Releases
Death Knights of Krynn was also released on the following systems:
Amiga
- Year: 1991
- Publisher: Softgold Computerspiele GmbH, Strategic Simulations, Inc., U.S. Gold Ltd.
- Developer: Strategic Simulations, Inc.
Commodore 64
- Year: 1991
- Publisher: Strategic Simulations, Inc.
- Developer: Strategic Simulations, Inc.
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