Atari 2600 - 1985
Description of Ghostbusters
In 1985, Activision, Inc. publishes Ghostbusters on Atari 2600. Also published on Amstrad CPC, Apple II, Atari 8-bit, Commodore 64 and SEGA Master System, this action game is abandonware and is set in a licensed title and movies themes.
Comments and reviews
NMI715 2020-11-07 2 points Commodore 64 version
For C64 version be aware that you must exceed the starting money in any case so if you saved up and used your account balance from a former game you need to exceed that instead of the usual 10.000$ failing to have more than starting money when endlevel is due/key and lock are at the center building will mean you lose.
You direly need to have the "ghost bait" item (used by pressing B key) to avoid marshmallow man damage, press B fast as soon as the 4 little ghosts try to meet and transform. Directly go over the 4 ghosts and then to base after this, the bait has only one charge.
Trelard 2019-09-13 5 points Commodore 64 version
Christmas day, 1984. I received the Commodore 64 tape version of the game. The box was a clamshell style box. I would have been 8 years old at the time. When I started up the game and after loading was complete, the first thing I heard was the C64 shouting "GHOSTBUSTERS HAHAHAHA" at me. When I hit the space bar it also said the name as well. I was amazed because at the time it was a rare thing to hear. Gameplay wise, the C64 version was by far the best version of the game and had the most complete experience (other versions seemed to drop some mechanics). I still load it up every once in a while when I'm feeling nostalgic, and it's a great example of what was AAA for the time.
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Atari 2600 ROM
Amstrad CPC Version
Apple II Version
Atari 8-bit ROM
Commodore 64 Version
- Year: 1984
- Publisher: Activision (UK) Limited, Activision, Inc., Home Entertainment Suppliers Pty. Ltd., Ricochet
- Developer: Activision, Inc.
SEGA Master System ROM
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