DOS - 1992
Description of Global Conquest
From Brian Moriarty's tribute to Dani Bunten:
"Command HQ's successor, 1992’s Global Conquest, was the first four-player network game released by a major publisher. Its absorbing mix of real-time action and resource development was the design prototype for an entire generation of combat simulations, including Dune II, Warcraftand Command and Conquer."
The game would sadly turn out to be Dani Bunten's last game she designed, before moving on to Mpath to create multiplayer-only games.
Review By HOTUD
Captures and Snapshots
Comments and reviews
Gomi 2018-11-02 -1 point
Additional clerification RE my previous post: Game length will display as set, (I've tried 120 turns and infinite turns) while the game is setting up. As soon as you click to start game you can look at "game type" and it will show game length as 30 turns. Or you can play and it will announce a winner at 30 turns. At least it's twice as long as the 15 turn limit without the "fix" installed. But 30 is still too short.
Gomi 2018-11-02 0 point
Game duration seems to set to 30 turns no matter what the duration set at start. Is there a way to fix that?
Kurt 2018-02-20 2 points
What a fantastic game! To my knowledge, this is the first four-player multiplayer game for the PC. Dan(i) Bunten redefined what multiplayer meant. The wonders of DOSBOX and serial port emulation mean that you can now play this game multiplayer over the internet.
For those that have had troubles getting it to run properly in DOSBOX, there is now a fix posted here. It fixes the problem DOSBOX had with not properly emulating file attributes for the game's rudimentary copy protection.
oldskule 2014-03-05 1 point DOS version
why doesn't global conquest download work? it directs me to the M.U.L.E. page instead. I remember this game fondly and would love to play it again!
wordsiph 2011-12-13 0 point DOS version
need to input a word from the manual to allow install. where can I find the manual?
Any other hints on installing this game? The real game/manual are at my parents house...
Pokorny 2010-07-06 -1 point DOS version
Designed by the legendary Dani Bunten of M.U.L.E. fame, this was one of the first tactical games ever that allowed network play. I still fondly remember doing so and being amazed. Of course titles such as this one do not age too well, but I'd still recommend giving it a try and experiencing a milestone for yourself
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