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X-Men

DOS - 1989

Also available on: Commodore 64

Alt name X-Men: Madness in Murderworld
Year 1989
Platform DOS
Released in United States
Genre Action
Theme Amusement park, Fighting, Licensed Title, Puzzle elements
Publisher Paragon Software Corporation
Developer Paragon Software Corporation
Perspective Side view
4.44 / 5 - 16 votes

Description of X-Men

A great side-scrolling arcade game featuring all the X-Men and their cool powers, Madness in Murderworld pits the team against their arch-enemies Arcade and Magneto in Murderworld, the deadly amusement park of terror. The game boasts over 500 action and combat screens, and some puzzle-solving (e.g. find the right key for the door). The game also came with a limited edition comic book that leads up to the action.. and no, I'm not selling mine .

Review By HOTUD

External links

Comments and reviews

Erzsbet 2019-12-31 0 point

Not working

another old school gamer 2019-03-26 0 point DOS version

I use the fix but now I can only play in "God" mode where i'm invincible and have unlimited mutant power. Is there anyway to play this game normally so it isnt a walk through.

blahblah 2019-01-02 0 point

Had this growing up. It was sold as an action game, but was mostly a "where do I go? what do I do?" puzzle adventure game that happened to have action / combat spots as well. Some enemies are super-cheap in how they attack you, killing your guys quickly (which forces you to either try to pick the right X-men to go up against them, or just suck it up and do your best). Your mutants have a mutant power bar, and it gets drained way faster then you'd like. EG: IIRC Colussus' energy gets drained just from getting hit, b/c it accounts for his skin soaking up damage. When Wolverine gets damaged, he auto-heals, and that automatically uses up energy. Cyclops only uses energy when he shoots his eye beam, so at least you can control that. It's near-impossible to get energy back. I think they have recovery items, but near-impossible to find them. So, some X-men end up without energy very fast due to how the game works... which is awful when you suddenly find a spot where you NEED that X-men to use their power to progress. Overall, I hated the game. I got sick of back-tracking and getting stuck, trying to figure out where to go, what to do, where items I found went.. the adventure part wouldn't be so bad if enemies weren't killing you while adventuring, but the lackluster combat and getting killed right and left while trying to back-track to figure things out got old fast. I never beat the game. Gave up on it.

Toxic A 2017-04-16 0 point Commodore 64 version

Does not work

raymond 2013-04-04 0 point DOS version

I are stuck on the door (behind hidden wall where ladder goes up to Silver Samurai)

pls! any friends can help me ??

wolvie 2013-03-20 0 point DOS version

why is my wolvie always do a jump before starting an attack? I didn't press any up+right key but just ctrl+direction, but he always do a jump first.

sigg 2010-02-14 0 point DOS version

today (2010-06-15) I just found that
there is a version of this game on abandonia d0t c0m that include a XMENFIX hacked executable and it is working with dosbox 0.73

bah2501 2009-05-26 0 point DOS version

if you download from abandonia dot com there is a file called xmen fix. I think it fixes whatever problem you are having with xmen.com because it worked fine for me.

AfghanAnt 2008-09-24 0 point DOS version

OMIGAWD! I've wanted this game for years - now if only I could get it to play on my Android.

admin 2008-08-14 1 point DOS version

Doesn't seem to work, did try with HOTU archive and got the same results, XMEN.COM just freeze :/

collector rob 2008-08-07 0 point DOS version

i dont know how to get this game to work with dosbox, anyone got any answers for me. write me. royaltyguy@yahoo.com

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DOS Version

Game Extras

Various files to help you run X-Men, apply patches, fixes, maps or miscellaneous utilities.

FixPentium fix for X-Men: Madness in Murderworld English version 1 KB

Commodore 64 Version

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