Buzz Aldrin's Race into Space
DOS - 1993
Description of Buzz Aldrin's Race into Space
Doubtless one of the most original strategy games I've ever played, Buzz Aldrin's Race into Space is a computer simulation of man's greatest adventure, the race to the moon, based on designer Fritz Bronner's own obscure board game Lift Off!.
It recreates all the excitement of every space mission using digitized footage from lift-offs, space walks, lunar landings and splashdowns. As Space Director of either NASA or its Russian counterpart, you have at your disposal the entire space inventories of both the U.S.A. and the U.S.S.R., and can plan and direct every conceivable space mission: sub-orbitals, orbital manned and unmanned; planetary and lunar flybys; LEM tests; lunar passes; lunar orbits; and lunar landings.
You get to recruit and train 140 astronauts and cosmonauts and determine which ones have the "right stuff". You determine which space hardware to research and develop and then you actually schedule and launch individual space missions.
Buzz Aldrin's Race into Space offers twenty different approaches to the moon. Do you follow history or cut your own path to glory? Make Pete Conrad's dream come true with a Large-Earth-Orbital Gemini lunar pass mission! Make von Braun's Nova pipe dream a reality! Will this United States land on the moon first? Or will the Russians continue to dominate space and plant the red flag on the moon first?
The game excellently captures the feel and complexity of 1960s space programs. Do you forego the crucial test missions because you're lagging behind? Or recruit more "green" astronauts? Configure every flight in detail-- from rocket types to flight plans.
Overall, Buzz Aldrin is an incredible experience that's also educational, but be warned that it is an extremely difficult game-- even with the best rockets and astronauts money can buy, you will experience frequent mission failures that seem unreasonable.
I bought this game when it came out in 1992, then the CD-ROM version in 1993 (which contains 600MB of rare historical footage, and is worth a find), and the game never left my hard drive since. For strategy gamers and space enthusiasts alike, this is a keeper.
Review By HOTUD
How to play Buzz Aldrin's Race into Space
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Comments and reviews
Steve 2015-07-30 0 point DOS version
There is a flaw in the program, on flyby missions the mission can fail because of lost communications just before probe landed, it was supposed to be a flyby, where did the probe come from.
Harold 2014-08-16 2 points DOS version
Old developers uploaded CD version with repaired bugs and other things. It's better than DOS version as it has better quality sound and graphics, and more options.
Jegas 2014-01-01 0 point DOS version
DosBox 0.74 + Win7 (64bit) Works perfect.
This game seems pretty deep ... too deep for me to play it five minutes and make a good comment - so I'm basically saying this: Looks Good, Works in windows 7 in dosbox - and looks like it could be fun.
OM 2013-02-13 0 point DOS version
...BARIS was a *must have* for any credible space historian. If you didn't have BARIS and knew how to play it properly, you usually got ridiculed beyond tolerance on sci.space.history and .policy. There's been several projects over the years to reverse-engineer the game so it can be played by e-mail, or through a dedicated server a la Unreal Tournament, but none went past the early beta stages. Still, the original and the later colorful upgraded version are great for testing out those "what if?" scenarios. And you don't have to fork over bullshit subscription fees for crap sims like Kerbal Wanker Program or whatever that mess is called.
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