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Call to Arms

DOS - 1982

One of the first abstract wargames ever made, Call to Arms is unfortunately not among the best, although it is by no means a bad game.

There are only 2 maps to choose from: Europe in 1942 and Scotland in 1750, but at least you can toggle various options to make the game more replayable, such as random assignment of countries and the number of initial force in each.

Gameplay in Call to Arms is perhaps best described as a "numbers" wargame: orders are limited to reinforce, attack, and pull, plus choosing the number of units to carry out each of these orders. After you finish your turn, the computer than makes moves and calculates combat losses and wins, updating the number of units in each territory for the next round. When one player captures all the territories on the map, the game ends.

In the end, Call to Arms' limited gameplay is both a boon and a bane to wargamers, depending on what kind of game you want. If you prefer complex wargames with a lot of statistics and realistic features, this isn't a game for you. On the other hand, if you enjoy Risk or even chess, give Call to Arms a try. It's a solid beer-and-pretzel board wargame for the computer that's worth a look.

Review By HOTUD

Comments and reviews

Mattsburgh 04 Dec. 2018

Great game, I remember playing a lot as a kid and still play every few years using DOS Box. This online version is nice and avoids having to install DosBox and Mount drives and such.

0

No comment nor review for this game at the moment.

Downloads

DOS version

Game file
United Kingdom English
94 KB
alternative version
United Kingdom English
98 KB
Game file
Spain Spanish
86 KB

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