Download Chuck Yeager's Advanced Flight Simulator

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Chuck Yeager's Advanced Flight Simulator

DOS - 1987

Also available on: Mac - Commodore 64 - Amstrad CPC - Apple II

Alt names 上級 フライト・トレーナー, Jōkyū Flight Trainer, Chuck Yeager's Advanced Flight Trainer
Year 1987
Platform DOS
Released in United Kingdom, France, United States
Genre Simulation
Theme Flight, Vehicle Simulator
Publisher Electronic Arts Ltd.
Developer Lerner Research
Perspective 1st-Person
3.88 / 5 - 17 votes

Description of Chuck Yeager's Advanced Flight Simulator

This is the first version of Edward "Ned" Lerner's Chuck Yeager's Advanced Flight Trainer, a popular non-military flight sim. The game lets you test pilot 14 different airplanes in different modes: racing, formation flying, and stunt flying to name a few. Although it is naturally graphically primitive compared to version 2.0, AFT makes the best out of a 4-color CGA pallete, producing crisp polygon-based buildings and terrain. The game has numerous helpful features that set the standard for the genre, including the "black box recorder" used to replay your flights, multiple viewpoints, Chuck Yeager's sage advice during flight, and many more. Each plane has its own characteristics and flight dynamics that you need to handle correctly to succeed, and the game keeps a detailed record of your progress.

Overall, AFT is definitely one of the early pioneers in the niche genre of civilian flight sims, although since Version 2.0 (also on this site) surpasses it in every way, this early version is recommended for its nostalgic/historical value only.

Review By HOTUD

Comments and reviews

sans peur 2020-12-08 0 point

RIP Chuck. Loved that game back in the day.

Enkidomark 2016-08-31 1 point

I ripped the wings off so many planes on this game. Despite the rudimentary graphics, it was ridiculous how much better this was than flight games on NES.

JR 2015-05-17 2 points DOS version

I remember you could switch planes in mid flight. I would take the SR-71 up into the stratosphere then I would switch to the Sopwith Camel. Your wings would rip off and sometimes you would fly off into space. But sometimes you would just fall to earth out of control. If the plane was pitching correctly and falling ass first towards the ground, "and if you timed it right", you could switch to the X-15 moments before smacking the ground and rocket off again. It was great to see in replay because you plane would be falling to earth would switch to the X-15 and then as the engines kicked in it would slow down, pause in a hover just above the ground, then take off like a bat out of hell! Very satisfying if you can get it just right.

submarinelol 2013-02-09 0 point DOS version


OM 2013-02-03 1 point DOS version

...This one was wild in that you could tweak every available plane so that even a prop job could break Mach 3. And that's even if the wings ripped off. His Combat Sim was more fun - line up 15 B-29s, pretend they're Jap bombers, and send an F-4 fully loaded against the squadron. "Remember Pearl Harbor!" was never more fun :)

Oocca 2012-11-17 0 point DOS version

I played the Mac OS version of this game. It is extremely enticing :)

Orctooth 2012-08-02 1 point DOS version

Was a very addictive game in it's time. Endless practice and the ability to go in space made it one of my favorites.

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