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Trust and Betrayal: The Legacy of Siboot

DOS - 1987

Year 1987
Platform DOS
Released in United States
Genre Educational, Simulation, Strategy
Theme Meditative / Zen, Sci-Fi / Futuristic
Publisher Mindscape, Inc.
4.38 / 5 - 8 votes

Description of Trust and Betrayal: The Legacy of Siboot

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Trust and Betrayal: The Legacy of Siboot is an obscure gem by Chris Crawford, creator of the acclaimed political simulation Balance of Power. Billed as "the world's first narrative game," Siboot does fulfill this cryptic promise: it is a very unique strategy game that emphasizes character interaction and personal-level diplomacy. T

he game is set in a fictitious gameworld that comprises several planets, each populated by a distinct alien race. Being a very unique game, it is quite difficult to explain exactly what Siboot is all about. The game basically involves exchanging information with other characters in order to work out your strategy for a nightly round of "mental combat" that boils down to repeated rounds of rock/paper/scissors. To win, you have to trade information with the non-player characters, using an iconic language in which you can not only offer trades but also make promises, express emotions, or just exchange small talk.

The challenge comes from the fact that everything you do affects the NPCs' opinions of you. You usually can't win without giving information about your friends now and then, but if you do it too often or fail to apologize when they find out, you won't have friends for long (and no one will give you any more information and you'll lose). This emphasis on careful dealing with other characters and keeping track of their assessment of you (and vice versa) explains the game's name, as choosing who to trust and who to betray is key to success in the game.

Overall, Siboot is a masterpiece that is best experienced than described. It is a perfect game for an adventurous strategy gamer who is attracted to unique titles and has enough patience/perseverance to climb the steep learning curve. As with Crawford's other titles, Siboot is quite difficult to learn, and unfortunately no manual is available from Crawford's website where he decided to make the Macintosh version of game downloadable as freeware. But luckily for you folks, the PDF manual (after a few hours of laborious scanning by yours truly ;)) is available for download here.

Siboot will probably seem too dry for most gamers who are accustomed to user-friendly, accessible strategy games. But anyone who takes the time to learn the ropes will definitely find Siboot a unique, intriguing, and rewarding game. As games go, it doesn't get more unique or esoteric than this. Highly recommended!

Review By HOTUD

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DOS Version

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