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DOS - 1984

Also available on: Mac - Amiga - Amstrad CPC - Apple II - Atari 8-bit - Commodore 64

Alt name Pyramid
Year 1984
Platform DOS
Released in United States
Genre Adventure
Theme Africa, Egypt, Interactive Fiction
Publisher Infocom, Inc.
Developer Infocom, Inc.
Perspective Fixed / Flip-screen
Dosbox support Supported on 0.61
4.5 / 5 - 10 votes

Description of Infidel

Stephen Granade posted an excellent review of this fun underdog from Infocom in SPAG, so I'd like to quote it here in full:

"On your first big archaeological dig, you manage to waste most of your money and alienate your workers. To top it off, you can't find the pyramid you're after. And then your crew drugs you and abandons you...

The game's parser is up to Infocom's usual level. Michael Berlyn's writing helps bring the pyramid to life, although I found some sections of the pyramid to be a bit weakly written. The plot moves along fairly briskly at first, then widens to allow more exploration once you find the pyramid. There are no true NPC's in the game; how many characters are you likely to meet while exploring a long-dead pyramid?

My wildcard points went to the game's hieroglyphics. I had a lot of fun trying to decode them, and they made many of the puzzles solvable on the first try. Infidel is of medium difficulty, an entertaining game but not a true classic."

While I agree with Stephen's review, it's worth mentioning that Infidel has one of the worst endings I've ever seen in a game. Those (myself included) who hate the ending of Monkey Island 2 can expect a similar, albeit worse, kind of anti-climactic finale that would make you feel not only unrewarded, but as if all your efforts have been in vain.

I think it's a love-it-or-hate-it kind of an ending, and is definitely not everyone's cup of tea. Infidel is definitely an underdog that's worthy of an Infocom name, although IMHO the ending ruins much of its play value.

Review By HOTUD

External links

Comments and reviews

zorkman 2015-07-07 2 points DOS version

Unlike others I think the ending is great & quite realistic in a way. I too was upset after finishing, but after thinking about it realised I was mistaken & it was well written. Although no other characters in the game, this was one of my favourite Infocom early adventures. Certainly way better than HHGTTG.

Larry 2014-05-11 1 point DOS version

(That game works in Dosbox without any problems.)

I really liked this game because of its atmosphere. (btw it does not have graphics, it's a pure text adventure game)

It's not easy, really not for beginners...

But the end... Seriously! I think only Dungeon Master's ending was more disappointing. Grrr.

kat 2012-01-13 0 point DOS version

i couldn't get this game to work, i'm in san francisco right now. i like rescue raiders too. is that cool? no that's not cool is it? yea no yes no. but yea, orange juice is good.

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